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Brawl Stars Find Gus Piper Pin: Color Recipe Solution

Brawl Stars Find Gus Puzzle: Complete #FoundGus Solution
Brawl Stars Find Gus Puzzle: Complete #FoundGus Solution

Brawl Stars Find Gus Piper Pin is the optional reward hidden inside the October 5 Laboratory stage, and it is easy to miss because the correct moment sits between two different colour-mixing rounds. The room first teaches you to open four chambers with simple two-bottle recipes, then changes the machine after Piper has been assembled and Belle’s first generator order is complete. Players who immediately follow the new chamber lamps can move past the window where the bonus is easiest to claim.

The Find Gus Piper Pin also uses the same machine as the story objective but follows a different rule. Instead of opening each chamber one at a time, the bonus expects four specific mixtures to remain loaded together. That difference explains why otherwise sensible attempts fail, especially if you zap each chamber out of habit. Before trying the reward, make sure the lightgun is built, all four Piper parts have been placed on the table and Belle’s first random generator sequence has been completed.

Brawl Stars Find Gus Piper Pin colour recipe

Find Gus Piper Pin

Image credit: Supercell / Brawl Stars

The Find Gus Piper Pin combination uses four chamber mixtures at the same time. Number the chambers 1 to 4 from left to right. Put Pink in chamber 1 using Red + White, Peach in chamber 2 using Red + Yellow + White, Lavender in chamber 3 using Red + Blue + White, and Navy in chamber 4 using Blue + Black. Once all four vials are loaded together, the Piper Pin appears beneath the chambers and can be collected.

ChamberBonus colourBottles
1PinkRed + White
2PeachRed + Yellow + White
3LavenderRed + Blue + White
4NavyBlue + Black

Do not use the lightgun on the chamber generators while setting up this bonus. The Brawl Stars Find Gus Piper Pin is triggered by the four loaded mixtures being present together, not by opening the chambers. If you zap one, you are treating the bonus like the normal Laboratory progression and can break the four-vial state you are trying to create. Load each mixture, leave it in place and move straight to the next chamber.

When can you make the Piper Pin recipe?

The correct Find Gus Piper Pin window begins after you assemble Piper from the four body parts and complete Belle’s first generator sequence. That first sequence is randomised per run, so there is no universal number order to copy. Once the sequence is accepted, the chamber lamps change and the machine allows three-bottle mixtures. That state is what makes the Peach and Lavender bonus recipes possible.

If the Find Gus Piper Pin recipe refuses a third bottle, you are still in the earlier Laboratory phase. Finish the initial chamber colours, move all four Piper parts to the table and follow Belle’s generator numbers. Trying to brute-force three ingredients before that transition will not work because the mixer is intentionally limited to two-bottle recipes during round one.

How to mix the four Pin colours without losing your place

For the Find Gus Piper Pin, start with chamber 1 because Pink only needs Red + White and confirms that you are using the correct left-to-right numbering. Tap the beaker to transfer the mixture into the carry vial, then drag that vial into the first chamber slot. For chamber 2, combine Red + Yellow + White for Peach. Chamber 3 uses Red + Blue + White for Lavender, and chamber 4 finishes the Brawl Stars Find Gus Piper Pin setup with Blue + Black for Navy.

Take a second to check the whole row before tapping anything else. From left to right the visible loaded colours should read Pink, Peach, Lavender and Navy. The Pin appears only when the full arrangement is present. If one slot is wrong, clear that mixture and remake it rather than starting the entire Laboratory again. The bonus is based on the chamber state, so a single corrected vial is normally enough.

What to do after claiming the Piper Pin

Once the Find Gus Piper Pin has been collected, return to the actual second-round chamber colours. Those are Peach for chamber 1, Olive Green for chamber 2, Lavender for chamber 3 and Slate for chamber 4. Unlike the Pin combination, these story mixtures are followed by a lightgun zap on each chamber generator so the chambers open again.

The Pin is optional and does not replace the Laboratory’s Chaos Drop. You still need to complete the second colour round and Belle’s final randomised generator sequence to wake Piper and finish Stage 3. The useful way to think about the Brawl Stars Find Gus Piper Pin is as a detour inserted between the two main puzzle rounds. Claim it, then resume the normal room solution from the new lamp colours.

Why the Piper Pin does not appear

For the Find Gus Piper Pin, the first thing to check is timing. If you are still limited to two colours, progress the story. If you already started opening the second-round chambers, make sure the bonus slots can still be loaded together. The second check is whether you accidentally zapped the generators. The Brawl Stars Find Gus Piper Pin setup needs all four bonus mixtures sitting in their slots at once, so opening chambers as you go works against the trigger.

Finally, verify the two easy-to-confuse dark colours. Chamber 4 for the Pin is Navy from Blue + Black, while the normal second-round chamber 4 is Slate from Blue + White + Black. Mixing the story Slate recipe into the Pin layout will leave the arrangement one colour short of the hidden reward. Keeping the bonus table separate from the story table avoids the most common mistake and lets you return to Stage 3 progression immediately afterward.

Official source: Supercell: Brawl Stars August 2026 release notes

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