Modern Warfare 4 modes now include Collateral, a newly announced single-life bomb mode with a round-to-round economy, alongside the previously confirmed Core 6v6, Gunfight, Kill Block and Ground War playlists.
Collateral is the biggest September 29 addition because it changes the normal Call of Duty loadout model. Players start with a pistol, earn money through eliminations and objective play, buy equipment between rounds and lose the purchased loadout if they die.
Modern Warfare 4 modes: current confirmed lineup

Modern Warfare 4 modes Image Activision.
- Team Deathmatch
- Domination
- Hardpoint
- Kill Confirmed
- Search and Destroy
- Hijack
- Inflation
- Collateral
- Gunfight on Kill Block
- Ground War: Combat Outpost
The dedicated Modern Warfare 4 Collateral Mode guide covers the new economy and buy menu, while Modern Warfare 4 Search and Destroy covers the traditional one-life bomb rules that inspired part of the new mode.
The exact playlist rotation can still change after launch, but these are the named modes Activision and Infinity Ward have confirmed in the current launch material.
Collateral is not just Search and Destroy with money
Both modes use one life and bomb objectives, but Collateral removes custom loadouts, Killstreaks, respawns and automatic health regeneration. Every player begins with a pistol and builds power through the economy instead.
Money carries between rounds, while purchased equipment is lost on death. That gives survival an economic value on top of the round score.
Core 6v6 still has the familiar objective modes
Team Deathmatch, Domination, Hardpoint and Kill Confirmed provide the familiar respawn base, while Hijack and Inflation add new rules around a shared Data Spike and cash-value targets.
The existing Modern Warfare 4 Multiplayer guide covers the wider maps, Create a Class, Gunsmith and progression systems that sit around these modes.
Gunfight and Kill Block
Gunfight remains the single-life shared-loadout mode built around Kill Block, the modular training facility that can reconfigure into hundreds of layouts. It is a different competitive format from Collateral because the round equipment is shared rather than purchased through a persistent cash economy.
That distinction keeps both modes useful. One tests adaptation to a common loadout, while the other asks teams to make economy decisions around survival and objective play.
Ground War and Combat Outpost
Ground War: Combat Outpost expands the scale to 24v24 and revolves around capturing and reinforcing Outposts. It is the opposite end of the Multiplayer spectrum from one-life Collateral and Gunfight.
The mode list therefore covers small single-life rounds, standard 6v6 respawn modes and larger objective combat instead of relying on one ruleset.
PC players get the same mode set
Collateral was revealed inside Activision’s PC article, but the mode itself is not described as a PC exclusive. The Modern Warfare 4 PC guide covers PC-specific settings and requirements, while Modern Warfare 4 modes applies to the wider Multiplayer release.
PC players can also use Modern Warfare 4 PC Graphics Settings and Modern Warfare 4 90 FPS to prepare the technical side separately.
Modern Warfare 4 modes is now based on final launch information rather than beta estimates. Check the exact requirement or feature that matters to your setup, then use the linked Modern Warfare 4 guides for the wider launch, multiplayer or DMZ context instead of mixing separate systems together.
Adding Collateral changes Modern Warfare 4 modes because the launch lineup now has another distinct single-life ruleset rather than only the previously known Search and Destroy and Gunfight options.
Keep Modern Warfare 4 modes as the index of confirmed playlists, then let the individual mode guides explain detailed rules. That makes future additions easier to slot into the hub without copying the same rulebook into every page.
Adding Collateral changes Modern Warfare 4 modes because the launch lineup now has another distinct single-life ruleset rather than only the previously known Search and Destroy and Gunfight options. Recheck the official PC article if a launch-day patch changes this part of the setup.
Keep Modern Warfare 4 modes as the index of confirmed playlists, then let the individual mode guides explain detailed rules. That makes future additions easier to slot into the hub without copying the same rulebook into every page. Recheck the official PC article if a launch-day patch changes this part of the setup.
For Modern Warfare 4 modes, Collateral adds another reason to separate the mode index from the detailed rule pages. The modes article should tell readers what exists, while the Collateral page can handle money retention, buy categories and death penalties without bloating the hub.
That same approach will help if Activision adds more playlists before launch. Update Modern Warfare 4 modes with the confirmed name and short role, then expand only the modes that have enough distinct mechanics to deserve their own page.
For the first-party technical details behind Modern Warfare 4 modes, see the official Call of Duty Modern Warfare 4 PC article.
