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Planet Zoo 2 Update 1.0.10 Patch Notes: Accreditation, Animals and Saves

Planet Zoo 2 Update 1.0.10
A finished zoo in Planet Zoo 2. Official screenshot: Frontier Developments, via PlayStation.

Planet Zoo 2 Update 1.0.10 arrived on 9 November 2026, changing how quickly you can buy Deluxe animals in Franchise mode and fixing a sizeable collection of problems with habitats, staff, saves and zoo management. The big news is that Deluxe Edition animals now require only Level 1 Accreditation. There are also changes to food delivery, aquatic animals and loading crashes.

These notes cover what Frontier shipped on 9 November. Update 1.0.11 followed on 12 November, with further fixes to keeper navigation and animal behaviour, so those later changes are kept separate here.

Planet Zoo 2 Update 1.0.10: biggest changes

Planet Zoo 2 Update 1.0.10
Planet Zoo 2 Update 1.0.10 includes changes affecting zoos like this one. Official game screenshot: Frontier Developments, via PlayStation.

The changes most players will notice in Planet Zoo 2 Update 1.0.10 fall into four areas:

  • Franchise: Deluxe animals are available from Level 1 Accreditation rather than being held behind higher tiers.
  • Animals: deep-water calculations, stuck aquatic animals, boxed animals and birds clipping out of habitats received fixes.
  • Staff and guests: keepers replace habitat food more frequently, rotten food rates were adjusted, and shops and restaurants should attract guests more consistently.
  • Saves and controls: several loading crashes were addressed, an Autosave Frequency slider was added, and more controls can be rebound.

Deluxe animals now need Level 1 Accreditation

Before this patch, Deluxe Edition species could be locked behind later Franchise Accreditation levels. Planet Zoo 2 Update 1.0.10 makes all Deluxe animals purchasable at Level 1, including species such as the Golden Eagle, Axolotl and Blue and Gold Fusilier. You still need the Deluxe content itself, and the animals must be available through the usual trading process. This change doesn’t make them free.

The five Accreditation tiers still exist. Frontier is investigating a future Franchise setting that could let players choose how strictly animal purchases are gated, but that custom setting is not part of 1.0.10.

Aquatic animals, habitats and keeper food fixes

Planet Zoo 2 Update 1.0.10
Planet Zoo 2 Update 1.0.10 improved aquatic animal behaviour. Official screenshot: Frontier Developments, via PlayStation.

The Planet Zoo 2 Update 1.0.10 animal fixes tackle incorrect habitat calculations and animals getting stuck. Terrain requirements should no longer become stuck at one value. Deep-water area requirements were also corrected, with Frontier specifically mentioning the Eurasian Beaver. Aquatic animals received improvements for becoming stuck and for repeated boxing.

Staff should no longer keep walking indefinitely while carrying boxed animals, and moving animals from quarantine to the Trade Centre should no longer leave the animals or staff stuck in the previously reported case. Habitat food is now replaced more often, and the rate at which it spoils has been rebalanced.

If keepers are assigned to prepare food but your zoo has no Keeper Hut available, 1.0.10 adds a warning to point you towards the problem. That doesn’t mean every food-related bug is fixed: an inaccessible aquarium feeder is a separate issue worth checking on its own.

Crashes, autosaves and Career Mode changes

Frontier fixed a specific zoo-loading crash that had stopped some saves opening. If one of your zoos previously refused to load, update the game and try it again. The developer asks players whose saves are still inaccessible to report the problem through its Issue Tracker and include a copy of the save where possible.

Two more specific crashes were addressed: a rare crash in the Scotland Wildlife Reserve Career scenario and another triggered by cancelling a Career load then selecting Franchise from the main menu. A Career Conservation Project reward hardlock was also fixed.

Planet Zoo 2 Update 1.0.10 added an Autosave Frequency slider in Settings, so you have more control over future autosaves. It’s a useful precaution, not a tool for repairing a damaged save. Keep important saves rather than deleting them in the hope of forcing a fix.

Other fixes for guests, building and controllers

There are plenty of smaller changes too. Guests no longer get stuck on benches when their energy reaches 0%, sold animals should disappear properly from market storage, and Community Goal reward information should display correctly. Frontier also fixed moving Raisin Bush scenery, some Nature Brush problems and avian animals clipping through habitat walls.

Minimum queue path width is now 2 metres. First Person and Buggy controls can be rebound, gamepad users can Quick Adopt animals and access the Wildlife Reserve travel option correctly, and PC players on Steam, Epic and the Windows Store have new on-screen keyboard support.

What Planet Zoo 2 Update 1.0.10 did not fix

Frontier was still working on climbing, jumping and pouncing behaviour, animals occasionally escaping incorrectly, repeat boxing, troublesome saves and shoal movement after 1.0.10. The 12 November 1.0.11 update made further aquatic navigation and keeper enrichment changes, but its existence doesn’t mean every remaining issue has been solved.

If Planet Zoo 2 Update 1.0.10 left your older zoo behaving strangely, check the latest patch, save a copy of your zoo where possible and report the specific symptoms. Treat an improvement to one aquatic problem as just that, rather than a blanket fix for all aquarium feeders.

Official source: Frontier’s Planet Zoo 2 update notes.

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