Modern Warfare 4 Shotguns: Every Confirmed Weapon and Unlock

Modern Warfare 4 Shotguns
Modern Warfare 4 Shotguns Image Activision

Modern Warfare 4 Shotguns include Rezi 12 in the official beta roster, giving the class a clear starting point before the full 33 weapon launch pool arrives. The class is built around tight interiors and objective rooms, but the individual guns differ enough in unlock route, handling and Apex rewards that there is no useful one size fits all ranking yet.

The best way to compare the shotguns is to start with positioning, reliable follow up damage and avoiding open lanes. A weapon that already feels comfortable in those jobs is a better first levelling target than one that needs several attachments just to stop fighting its own class.

Modern Warfare 4 Shotguns
Modern Warfare 4 Shotguns Image Activision

Modern Warfare 4 Shotguns: Quick Comparison

WeaponBeta unlockLevelsApex
Rezi 12Immediately60Rezi 12 Enforcer

Modern Warfare 4 Shotguns: Rezi 12

Rezi 12 is a fast-cycling semi-auto 12-gauge built for controlled close-range follow-up shots. It used Immediately as its beta access route and had 60 weapon levels. Its Apex Attachment is Rezi 12 Enforcer, which pump-action conversion with hot-loaded explosive slugs carried in a side saddle. That combination gives the Rezi 12 a different reason to level than the other weapons in the same class.

How to Choose Between the Shotguns

Choose between the shotguns by starting with the range and pace you actually enjoy. If two weapons both cover tight interiors and objective rooms, compare their unlock rank, base handling and final Apex reward. The best first grind is usually the one that feels useful early and still has an end of progression reward you care about.

Modern Warfare 4 Shotguns: How to Test the Class

Take the shotguns into the Firing Range with simple builds first. Compare recoil, handling and follow up shots before adding several attachments. Once one weapon clearly feels better for positioning, reliable follow up damage and avoiding open lanes, use Gunsmith to refine it instead of trying to make every gun in the class behave the same way.

Modern Warfare 4 Shotguns: What Can Change Before Launch

Modern Warfare 4 Shotguns will not have a settled launch order until Infinity Ward’s retail tuning and the full 33 weapon roster are live. The names, class roles and announced Apex concepts are worth learning now. The day one tier list can wait until there is an actual day one build to compare.

What Shotguns Are Best At

Shotguns are strongest in tight interiors and objective rooms. The class should feel comfortable when the match keeps producing those fights, and awkward when it does not. Use positioning, reliable follow up damage and avoiding open lanes as the first comparison between Rezi 12, then let the individual unlock route and Apex reward break the tie.

Modern Warfare 4 Shotguns: Where Shotguns Struggle

Every class gives something up. With Shotguns, the weakness may be movement, reach, precision, reload speed or flexibility depending on the weapon. Do not spend every attachment slot trying to remove that weakness completely. A second custom class is often a cleaner answer when the map demands a job this class was never designed to do.

Attachment Priorities for Shotguns

Test the base weapon before deciding what the class needs. One Shotgun may want recoil help while another already stays on target and benefits more from faster handling. The detailed Gunsmith stats are useful, but the Firing Range tells you whether the trade still feels good when you actually aim and fire.

Modern Warfare 4 Shotguns: Using Shotguns Across Different Modes

Objective rules change the value of the class. Shotguns can feel excellent when the mode funnels players into their preferred range and much weaker when the objective sits across an open lane. Keep the mode in mind when comparing weapons, because a gun can be strong in the right job without being the best choice for every playlist.

A Simple Way to Test the Class

Take the Shotguns into the same map or Firing Range lane and compare them at the distance where the class is supposed to work. Start without trying to maximise every stat. The point is to feel which weapon gives you the most confidence before attachments. Once that is clear, the progression and Apex rewards become useful ways to refine the choice rather than reasons to force a gun you did not like.

Modern Warfare 4 Shotguns: Build a Backup for the Class Weakness

Every Shotgun class has situations it does not want. Use the rest of Create a Class to cover that weakness with a Secondary, equipment or another saved loadout. That is usually more effective than spending every attachment slot trying to make one weapon perform outside its natural role.

Official Call of Duty Information

For the original details, see the official Call of Duty Modern Warfare 4 information.

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