The Séance of Blake Manor Puzzle Codes: Safes, Keys and Locked Doors

Blake Manor Puzzle Codes
Official game artwork. Image: Spooky Doorway / Raw Fury.

Blake Manor Puzzle Codes unlock safes, guest lockboxes and hidden passages in The Séance of Blake Manor. The stables safe is 26-14-32, Room 19’s lockbox is HOGD, and the late-game Empty Bedroom safe is 16-15-39. Some locked corridors need a master key instead of a combination.

This Blake Manor Puzzle Codes reference starts with safes and lockboxes, then shows you where the master keys and secret passages are. The Empty Bedroom safe is especially important because it holds the Odd Stone you need to survive the finale. There are puzzle and late-story spoilers below.

All important Blake Manor Puzzle Codes and safe combinations

Lock or safeCodeWhere the clue is
Stables safe26-14-32Faint numbers on the north-west barn post
Manager’s Office safe37-22-34Manager’s Quarters in the basement
Empty Bedroom safe, Blake Residence16-15-39SPY converted using the periodic table
Room 1 lockbox34525Victoria Lau’s diary in Room 3
Room 16 lockbox1583Journal on the nightstand in Room 16
Room 18 lockbox451Locker 11 in the Ladies’ Changing Room
Room 19 lockboxHOGDGolden Dawn book on the nightstand
Wine Cellar door7871Reversed wine vintage on the Servants’ Hall notice board
Men’s Dormitory symbol box1-3-4-1-1Symbols associated with Father Sinnott
Women’s Dormitory symbol box2-1-4-4-3-5Scrap-paper fragments from the staff quarters

For safes with three numbers, turn the dial left to the first number, right to the second and left to the third, then confirm. Dormitory boxes use sequences of symbol positions counted from left to right. Room 19 takes letters instead. The Blake Manor Puzzle Codes won’t work if you use the wrong input method.

Blake Manor Puzzle Codes
Official illustration of Blake Manor. Image: Spooky Doorway / Raw Fury.

Blake Manor Puzzle Codes: Room 19’s HOGD lockbox

In Room 19, inspect the book on the nightstand beside Hazel Erickson’s belongings. Its title refers to the Hermetic Order of the Golden Dawn, giving you H-O-G-D. That’s the correct lockbox combination. Some older walkthroughs print HODG, but the letters are in the wrong order.

Inside are ritual-related clues for Hazel Erickson’s mystery. Examine the contents after unlocking it; just opening the box won’t necessarily complete the evidence board in your journal.

Blake Manor Puzzle Codes: Master key locations

KeyWhere to collect it
Atrium KeyCleaning cart in the ground-floor Supply Closet
North East Corridor KeyUnder the bed in unassigned Room 7
North West Corridor KeyStables safe, 26-14-32
Basement Entrance, Men’s Dormitory and Upper South West Corridor KeysBundle in the basement Store Room, from noon on Sunday (Day 3)

On Day 2 between noon and 9 PM, enter the Atrium to overhear the manager and housekeeper discussing the missing keys. This creates A Note on Master Keys in the journal. It points you to the Supply Closet, an unassigned bedroom, the stables safe and the basement Store Room. It also notes that the South East Corridor Key is missing.

The fastest useful pickup is the North East Corridor Key: enter unassigned Room 7 and look beneath the bed. It opens Rooms 8 through 12. The North West Corridor Key is inside the stables safe, whose code is carved faintly into a post at the north-west end of the barn. Use Detective Vision if the numbers are difficult to see. You cannot enter the basement Store Room until noon on Day 3.

Blake Manor Puzzle Codes: Bath House door and skull puzzle

In the ground-floor Supply Closet, inspect the hidden panel beside the General Goods box. Enter plus, backward D, triangle, diamond in that order to open the passage towards the Bath House and changing rooms. The symbols are recorded on the left page of Miss Deane’s journal.

Late in the Blake Residence, the phrenology skull uses W-I-Fe. The clue gives atomic numbers 74, 53 and 26, corresponding to tungsten, iodine and iron. Another elemental clue spells SPY, which becomes 16-15-39 for the Empty Bedroom safe.

Other Blake Manor Puzzle Codes: Spirit Board and basement piano

Two character-mystery puzzles also need a particular sequence. They aren’t safes, so you won’t find them in the lock table above.

  • Spirit Board, Hedge Maze firepit: spell ASHES TO ASHES to receive the ghost’s message for Lloyd Dupré’s mystery. The board itself is in Trunk Bay 46 of the Luggage Room.
  • Basement Store Room piano: play the keys in the order 7-1-6-3-2 for Miss Hisham’s melody. The puzzle reveals the Vase of Nectanebo and becomes available when you can enter the Store Room on Sunday.
Blake Manor Puzzle Codes
Official game artwork. Image: Spooky Doorway / Raw Fury.

Blake Manor Puzzle Codes: Empty Bedroom safe and Odd Stone

Open the Empty Bedroom safe with 16-15-39 and examine its contents to obtain the Odd Stone and slides. You need the stone to protect Declan Ward during the Grand Séance. Without it, you’ll reach a fail state rather than a different story ending.

For the final ritual choices, see our all endings guide. If you need help understanding the evidence taken from a box, our hypotheses and journal guide covers how to connect clues and solve cases.

What if Blake Manor Puzzle Codes don’t work?

First make sure you’re at the right lock. Room 19 accepts letters, the three-number safes use a turning dial and the dormitory boxes use numbered symbol positions. Then check whether that part of the manor is accessible on your current day. Finding a combination doesn’t give you a master key or bypass a story event.

These Blake Manor Puzzle Codes cover the main safes, guest lockboxes and secret doors. For character-mystery puzzles, inspect the new evidence after solving them. Our guides to the detective journal and all endings explain how those discoveries affect the investigation and finale.

Official source: Raw Fury’s official game page.

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