Spirit Crossing Starter Plots: Neighbor Role, Permissions and Preferred Architects

Spirit Crossing Starter Plots

Spirit Crossing Starter Plots are personal building spaces inside your waystation. If you’ve reached the Neighbor role, you can claim a plot and turn it into a little shop, gallery, meeting place or whatever else takes your fancy.

They arrived in the 15.2 update, along with changes to how Architects are chosen. You don’t need to be an Architect to own a Starter Plot, but there are some rules about who can build there and what happens if you move to another waystation.

How to claim Spirit Crossing Starter Plots

You need the Neighbor role or higher. Spry Fox says each eligible member should have a plot available, so you don’t have to compete with the rest of your waystation for the only empty patch of land.

Spirit Crossing Starter Plots
A village scene in Spirit Crossing. Official gameplay screenshot: Spry Fox.

The plots sit in a designated area reached from the Waystation Trolley. Version 15.2 adjusted the path to the Starter Plot island to make it easier to find. Once you have the required role, head there to look at the spaces available to you.

What can you build on Spirit Crossing Starter Plots?

Within your plot’s boundaries, you can build a shop, art gallery or hangout, or make something completely different. The developer gives those as examples, not a list of mandatory plot designs.

Keep the space limits in mind before building anything enormous. A Starter Plot gives you room to create something personal, but it doesn’t give you permission to extend it across the whole shared waystation.

Spirit Crossing Starter Plots permissions explained

By default, only the owner can place, move, rotate, remove or propose items on their plot. Friends can visit, but being invited over doesn’t mean they can rearrange your furniture. That’s especially useful when you’re putting together a display you don’t want someone accidentally editing.

Version 15.3 made Spirit Crossing Starter Plots easier to use. Items placed there no longer take storm damage, and Spry Fox fixed a bug that had prevented members with the Neighbor role from placing Building Kits on their own plots.

Spirit Crossing Starter Plots
Spirit Crossing characters can create shared spaces for their communities. Official screenshot: Spry Fox.

Spirit Crossing Starter Plots when leaving a waystation

Leaving your waystation, or becoming inactive, means your plot can be abandoned. Your placed items are returned through in-game Mail, so moving doesn’t automatically mean losing everything you built with.

There is one important catch: collect those returned items from Mail before claiming another plot. Spry Fox doesn’t specify a fixed inactivity threshold in the 15.2 notes, so don’t assume you can leave your old plot untouched indefinitely.

If you’re moving because a friend sent you a code, read our Spirit Crossing Recruit a Friend guide first. Accepting a code can move your waystation or village, which makes the plot and Mail rules worth knowing beforehand.

How does Preferred Architect selection work?

Being an Architect is a different role from owning a plot. To nominate somebody, speak to Eudora and open the waystation member list. You can mark members who have completed Architect Certification as your Preferred Architects.

You can choose as many certified members as you like, even all of them, but you can’t choose yourself. Your nominations stay in place until you change or remove them, so there’s no need to go back and vote every day.

Once enough members have made their choices, the monthly Architect selection favours the candidates with the most nominations instead of using a purely random draw. Spry Fox doesn’t give a specific vote threshold in these patch notes, so there’s no reliable number to aim for.

Do Spirit Crossing Starter Plots make you an Architect?

No. Spirit Crossing Starter Plots belong to eligible waystation members; the Architect role involves separate responsibilities. Owning a plot won’t automatically make you an Architect, and getting nominated still requires Architect Certification.

If all you want is a space of your own, a Starter Plot is the place to start. Save the Architect selection for when you want to take on a bigger role in the community.

More Spirit Crossing guides

Official source: Spry Fox, Spirit Crossing version 15.2 patch notes.

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