Diablo 4 Tower Rewards Not Showing could happen because the Artificer’s Obelisk failed to show that rewards were available on the map and minimap icon. Blizzard fixed that indicator bug in Patch 3.2.2 build 73764, so the current Tower interface should now signal available rewards correctly.
The key detail with Diablo 4 Tower Rewards Not Showing is that the patch note describes a missing reward indicator, not a confirmed loss of the reward itself. Players could miss the visual prompt and assume there was nothing to claim even though the underlying issue was the Artificer’s Obelisk map and minimap state.

What Blizzard fixed with Diablo 4 Tower Rewards Not Showing
Patch 3.2.2 says the Artificer’s Obelisk did not show rewards were available on the Map and Minimap Icon. The fix therefore improves how the Tower communicates a pending reward rather than announcing a new reward tier or changing the Tower’s scoring rules.
If Diablo 4 Tower Rewards Not Showing happened before September 30, checking the Obelisk directly was more reliable than trusting the missing map indicator. On the current build, the icon should once again help you see when a reward is waiting.
Is Diablo 4 Tower Rewards Not Showing fixed now?
Yes. Blizzard includes the fix under Game Features > The Tower in build 73764 for all platforms. Fully update and restart the client before comparing your map with screenshots from the earlier Season 15 build.
If the indicator remains absent after the patch, first confirm there is actually a reward ready to claim. A fixed notification system cannot show a pending-reward marker when no Tower reward has been earned.
How to check Diablo 4 Tower Rewards Not Showing after Patch 3.2.2
- Install Patch 3.2.2 or later and restart the game.
- Complete the Tower activity or threshold that should produce a reward.
- Open the world map and check the Artificer’s Obelisk icon.
- Check the minimap when you are near the Obelisk.
- Visit the Obelisk directly if you still believe a reward is pending.
That sequence separates Diablo 4 Tower Rewards Not Showing from a reward-progression problem. If the Obelisk itself has nothing to claim, the missing icon may be correct. If a reward is present but neither map indicator shows it on build 73764 or later, that would be a fresh UI reproduction.
Did Diablo 4 Tower Rewards Not Showing delete Tower rewards?
Blizzard’s note does not say rewards were deleted. It identifies the map and minimap notification as the broken part. That is why the safest description is ‘rewards not showing’ rather than claiming every affected player lost the actual reward bundle.
If you completed Tower content before the patch and are unsure whether something is waiting, visit the Artificer’s Obelisk after updating. The live interaction is more reliable than trying to reconstruct the old minimap state from memory.
Does Diablo 4 Tower Rewards Not Showing affect leaderboards?
Patch 3.2.2 contains a separate UI fix where the controller button to check the leaderboard could remain visible in Eternal. That is not the same as the reward-indicator bug. One concerns leaderboard UI visibility, while the other concerns pending rewards at the Artificer’s Obelisk.
Keeping those problems separate matters because a player can have a perfectly functioning leaderboard screen and still have had the old missing-reward marker, or vice versa.
What to do if Diablo 4 Tower Rewards Not Showing still happens
Verify the patch, earn a fresh Tower reward, check both map locations and then visit the Obelisk directly. If the reward is claimable but the icons remain silent, capture the map, minimap and Obelisk state in the same session.
The main Patch 3.2.2 guide covers the rest of the September 30 fixes. For Diablo 4 Tower Rewards Not Showing, the practical change is that the Artificer’s Obelisk should once again advertise available rewards instead of making players guess whether a claim is waiting.
Current-build check for Diablo 4 Tower Rewards Not Showing
Diablo 4 Tower Rewards Not Showing should always be retested after a full client restart because a suspended or already-open session can leave you comparing the old state with the new patch notes. Use one clean attempt, change only the system being tested, and verify the exact result before rebuilding a character or spending more materials.
