Silent Hill Townfall All Document and Clue Locations covers the 85 clues and documents that feed Townfall’s Discovery statistic and the Observation and Thorough Inspection trophies. Most of the set is missable because sections cannot be freely replayed from a chapter selector, so the safest approach is to clear each room, computer, printer and side building before crossing a point that pushes the story forward.
The table in Silent Hill Townfall All Document and Clue Locations follows the story from Arrival through Simon and groups multi-item computer interactions together so the route stays readable. When one interaction produces two discoveries, read or print both entries before leaving because simply opening the computer is not always enough to add every item to the total.
Silent Hill Townfall All Document and Clue Locations

Image credit: KONAMI / Screen Burn Interactive
Keep the checklist open as you move through each part of the story. Some terminals contain several messages or printable items, so opening a computer once doesn’t necessarily mean you’ve collected everything there. The locations are arranged in story order to help you catch these entries before leaving an area.
| Part | Discovery or interaction | Where to check |
|---|---|---|
| Part 1 | Boat Tour Cancelled Notice | Shorefront South, small building beside the St. Amelia sign |
| Part 1 | Shorefront Family Clinic Notice | Clinic exterior beside the door |
| Part 1 | Room Service Card | A Different Place, table after receiving the CRTV |
| Part 1 | Hotel Room Note | Bathroom counter after the door puzzle |
| Part 1 | Hotel Reception Notice | Behind the Haldane Hotel reception desk |
| Part 1 | Vigil and Protest Flyer | Town Square bench by the protest sign |
| Part 1 | Hand Delivered Letter | Zoe’s House living-room table |
| Part 1 | Organ Transplant Card | Zoe’s House upstairs bathroom floor |
| Part 1 | Power Card Credit Guide | Zoe’s House crawlspace beside the stairs |
| Part 1 | Newsagents Note | Peters Newsagent counter |
| Part 1 | Zoe email discoveries | Zoe’s House computer after restoring power |
| Part 1 | Note on Patient Records | Clinic, Dr Stevenson desk drawer |
| Part 1 | Resignation Letter | Clinic, Z Ellis room by the scales |
| Part 1 | Clinic email discoveries | Clinic computer in Z Ellis room |
| Part 1 | Nurse’s Rounds Form | Clinic reception counter |
| Part 1 | Restock Issues | Pharmacy front counter |
| Part 1 | Feeling Sick Note | Apartment south of building 14, bedroom dresser |
| Part 1 | Jess’s Door Note | Back door of Jess’s house |
| Part 1 | Task Assignment | Jess’s House kitchen counter |
| Part 1 | Jess Legal Advice | Jess’s House living-room table |
| Part 2 | Water Warning | Zoe’s House living-room table |
| Part 2 | Zoe’s Email: Coming Back | Zoe’s House computer |
| Part 2 | Jane Chalmer’s Obituary | Community Gardens shed |
| Part 2 | St. Amelia Standard | Mr. Stewart’s House living room |
| Part 2 | Medical Security Note | Security booth outside Medical Centre |
| Part 2 | Community Help Needed | Medical Centre parking-lot table |
| Part 2 | Exhausted Supplies | Medical Centre parking-lot tent |
| Part 2 | Scaffold Notice | Apartment south of Medical Centre, first floor |
| Part 2 | Handwritten Note | Same apartment, second-floor living room |
| Part 2 | Press Photos Note.txt | Same apartment, third-floor computer |
| Part 2 | Photo1.jpg and Photo2.jpg | Print both files from the third-floor computer |
| Part 3 | Supply Situation email pair | Victoria Ward Consult Room B computer |
| Part 3 | Unrealistic Expectations | Chapman Ward first-floor computer |
| Part 3 | Dailies: Infusion Status | Chapman Ward first-floor computer |
| Part 3 | Dailies: Records Room Code | Chapman Ward first-floor office board |
| Part 3 | Equipment Cleanup Notice | Victoria Ward basement hallway bed |
| Part 3 | Zoe’s Patient List | Different Medical Center room beyond the vent |
| Part 4 | Harbour Notice | Clara Woods pier railing beside the boat ramp |
| Part 4 | Store Staff Notice | Clara Woods store counter |
| Part 4 | Atlas Square Apartment Note | Apartment northeast of Atlas Square |
| Part 4 | Lost and Found plus CEG Employee Locker List | CEG Employee Lockers computer |
| Part 4 | CEG Lockers Managers Note | CEG Employee Lockers back-office drawer |
| Part 4 | Gaming Magazine | 5 South Brae upstairs bedroom |
| Part 4 | Reciprocating Compressor | Printer after the floppy-disk puzzle |
| Part 4 | Lamenting Poem | 6 North Brae second upstairs bedroom |
| Part 4 | The Code Today | 5 Upper Brae upstairs table |
| Part 4 | The Code Before | Tape: Yesterday kitchen table |
| Part 4 | The Code After | Tape: Tomorrow living room |
| Part 4 | Current Count | Computer after using the Ammonite Disk in Tape: Yesterday |
| Part 4 | Box IDs and Names | CEG HQ Ground Floor podium |
| Part 4 | Two Grid of Codes clues | Maintenance bin and Security room bin |
| Part 4 | Complete Grid of Codes | Combine the two Grid of Codes clues in inventory |
| Part 4 | CEG Security emails | Security-room computer |
| Part 4 | Employee File Cover Note | Richard’s box after opening it |
| Part 5 | Construction Halted Notice | CEG HQ exterior parking-lot building |
| Part 5 | CEG Kiosk Note | Garage building near the CEG HQ exterior |
| Part 5 | CEG Memo | Manager’s Office desk |
| Part 5 | Facilities: Works Halted | Exterior office computer after power is restored |
| Part 5 | DONTREAD.DOC | Same exterior office computer |
| Part 5 | CEG Tower Meeting Minutes | CEG HQ third-floor meeting room |
| Part 5 | Evening News and Engineer Public Statement | Third-floor Public Relations computer |
| Part 5 | PR Meeting Note | Third-floor Public Relations filing cabinet |
| Part 5 | Richard’s Note | Third-floor Public Relations room beside a body |
| Part 5 | CEG Checkout Sheet | Fourth-floor storeroom GENERAL STORAGE cabinet |
| Part 5 | CEG Tower: He’s Done | Tenth-floor computer outside the CEO office |
| Part 6 | Ordell File | Different CEG HQ tenth-floor desk |
| Part 6 | CEG Tower: What did you do? | Computer outside the tenth-floor office |
| Part 6 | Reference Sheet | Desk in the first main room of Different CEG HQ |
| Part 6 | SWDP: Ordell Site Visit | SWDP northeast-room computer |
| Part 6 | RCU Refit Note | SWDP bed after squeezing through the gap |
| Part 6 | Photo of Joe McKenzie | SWDP doorway after squeezing through the gap |
| Part 6 | Remote Systems Control | SWDP control room |
| Part 6 | Auxiliary Lines | SWDP computer after inserting the AUX Disk |
| Part 6 | Clamp Release Procedure | SWDP printer after turning Valve F |
| Part 6 | Crew Patch | St. Amelia Shorefront overalls past the beach stairs |
Remote Systems Control manual added in Update 1.4.0
Konami’s October 8 patch added a collectible manual for the Remote Systems Control console in Part 6. You can refer to it while operating the controls. The checklist above already includes the Remote Systems Control interaction at the SWDP control room, but the patch announcement doesn’t clarify whether the new manual adds another entry to the game’s 85-discovery total. Pick up the manual when you reach the console, and check your in-game Discovery count rather than assuming an extra trophy collectible has been added.
For the rest of the patch, including the Aux Line changes and CEG Tower fixes, see our Silent Hill Townfall Update 1.4.0 patch notes.
The table has fewer rows than the game’s 85 discoveries because some locations award more than one item. Read each listed email, print both photograph files where required and combine the Grid of Codes pieces in your inventory. Finishing the interaction, rather than simply finding the room, is what counts towards your collection.
Which discoveries are easiest to miss
The most dangerous entries in Silent Hill Townfall All Document and Clue Locations are the ones placed just before forced transitions, inside optional apartments or behind a computer interaction that looks finished after the first email. Silent Hill Townfall All Document and Clue Locations makes the Harbour Notice in Clara Woods a useful example because moving the wrong way from the pier can push the story onward before you turn left to collect it.
Zoe’s House, the Clinic, the Medical Centre, Clara Woods apartments and CEG HQ all contain clusters in Silent Hill Townfall All Document and Clue Locations, so use Silent Hill Townfall All Document and Clue Locations as a small sweep for each area rather than grabbing only the item that advances the current objective. The Silent Hill Townfall Richard CEG HQ Walkthrough guide is especially useful for Richard’s CEG HQ section because several Part 5 discoveries sit around the same generator and projector route.
Computers, printers and combined clues
Some discoveries only register when you read an email, view a file or collect its printed copy. At Zoe’s House, read all three emails. At the press apartment, print both photographs. In Clara Woods, use the Ammonite Disk and collect the printed result before leaving the computer.
The two Grid of Codes entries in Silent Hill Townfall All Document and Clue Locations also need to be combined in the inventory to create the Complete Grid of Codes clue. That means merely picking up both scraps is not the last step, so perform the combine action before assuming the CEG HQ discovery chain is complete.
How the discoveries affect completion
Finishing Silent Hill Townfall All Document and Clue Locations supports the collectible trophies and also feeds the final Discoveries Found statistic used by the game’s ending logic. Silent Hill Townfall All Document and Clue Locations therefore has value beyond a trophy list on a thorough first run because investigation is one of the behaviours Townfall records across the playthrough.
The existing Silent Hill Townfall Guide explains the broader ending and missable structure, while Silent Hill Townfall All Document and Clue Locations stays focused on where the discovery items are. Keep a manual save before leaving a dense section if you are worried that a forced transition may lock a missed room behind you.
How to check a missing discovery
If your total is short after following Silent Hill Townfall All Document and Clue Locations, revisit your own notes by part rather than scanning all 85 names again. Silent Hill Townfall All Document and Clue Locations makes multi-entry computers, the two printed press photos, the combined Grid of Codes clue and late SWDP control-room files the first places worth checking because one physical location can account for several missing discoveries.
Do not assume New Game Plus will automatically preserve an uncollected item from Silent Hill Townfall All Document and Clue Locations as though you had already read it. Use the current playthrough to collect the discovery when possible, then let later runs concentrate on endings, trophies and the phone restrictions that are easier to plan separately.
More Silent Hill Townfall guides
- Silent Hill Townfall Cold Calling Phone Numbers
- Silent Hill Townfall Save It for the Patients Trophy
- Silent Hill Townfall Richard CEG HQ Walkthrough
- Silent Hill Townfall Projector Puzzle Solution
- Silent Hill Townfall Generator Puzzle Solution
- Silent Hill Townfall Chapter 8 CRTV Signal Location
- Silent Hill Townfall Guide
- Silent Hill Townfall Release Date
Use the official SILENT HILL: Townfall page as the official reference beside Silent Hill Townfall All Document and Clue Locations. It is the direct publisher source for the surrounding game or event information and is worth checking with any live content.
