The Sky Assassin moveset in Jujutsu Shenanigans now includes four base attacks, the Sky Veil special and Temper. V1.83 finished the kit by adding Turbulence and Sky Veil, while changing some hitboxes, damage values and aerial interactions. The Sky Assassin moveset is now free to use, and the character has 100 HP.
The Sky Assassin moveset rewards air control rather than standing still and trading punches. Her sky manipulation changes basic attacks, Turbulence can launch opponents or counter a close attack, and Temper creates a short window for stronger follow-ups. Here’s the current damage and cooldown information, including the move variants that aren’t obvious from the character selector.
Sky Assassin moveset: all four attacks and cooldowns
The standard Sky Assassin moveset has three attacks with 15-second cooldowns and one with a 12-second cooldown. Sky Veil is a separate special that can be used every eight seconds. Damage listed here is from the current character reference rather than older V1.82 testing footage.
| Attack | Damage | Cooldown |
|---|---|---|
| Blind Rage | 5 grab + 4 toss | 15 seconds |
| Sky Distortion | 10 | 12 seconds |
| Turbulence | 10 | 15 seconds |
| Thin Ice Breaker | 7 contact + 7 shatter | 15 seconds |
| Sky Veil (Special) | None | 8 seconds |

Blind Rage: grab, flight and finisher
Blind Rage is an unblockable forward grab. On contact, it deals five damage, carries the enemy through the air and adds four damage when throwing them, for nine base damage. Its cooldown is 15 seconds. It can’t hit grounded ragdolled players, and crashing through walls no longer adds damage.
During Temper, Blind Rage adds two blockable swings dealing three each before the grab. Those swings can leave the grab poorly positioned, so you still need to aim carefully. V1.83 also added a finishing animation when the move defeats an enemy.
Sky Distortion: aerial movement and projectiles
Sky Distortion spins the air in front of the character for ten damage, on a 12-second cooldown. Used in the air, it moves her around 20 studs forwards. The distortion redirects deflectable projectiles but won’t stop the hitbox from every explosion.
The empowered Sky Assassin moveset sends the distortion forwards and draws a hit opponent towards its starting point. This version deals five damage, with another five possible when it picks up debris. Don’t mistake that conditional increase for the ordinary move’s damage.
Turbulence: ground wave, air strike and counter
Turbulence’s ground version lifts a wave of terrain that travels up to 60 studs. Its first 18 studs cannot be blocked. It deals ten damage, has a 15-second cooldown and can be steered by turning as the wave travels.
Used airborne, it becomes a kick and directed distortion worth 14 damage combined. From at least 25 studs above the ground, the high-air version becomes a stronger eight-damage kick without the follow-up projectile. During Sky Veil, Turbulence turns into a melee counter: the hit deals 12 damage, and the counter window lasts just 0.6 seconds.

Thin Ice Breaker: shockwave and Temper version
Thin Ice Breaker strikes the surface of the sky, delivering seven damage on contact and seven on the shattering hit, for 14 total. It is unblockable and has a 15-second cooldown. It can reach airborne ragdolled targets but no longer works on grounded ragdolls. Temper increases its area, not the listed total damage.
Sky Veil: the invisibility special
Sky Veil makes the character invisible for up to two seconds and increases movement speed. It has an eight-second cooldown. You cannot freely attack while hidden, but triggering Turbulence creates the close-range counter. Pressing the special again or using a skill ends invisibility early.
The Sky Assassin moveset therefore uses Sky Veil mainly for movement, baiting an opponent or preparing the counter. Treating it as permanent protection makes it easy to waste its brief active window.
Temper: duration, variants and 80-damage attack
Dealing about 71.5 damage fills the Temper meter, which builds four times faster than the normal Awakening meter. After 15 seconds without dealing damage it starts draining by five percent every half-second. Filling and activating it provides a 15-second enhanced state, and active move cooldowns are shortened to three seconds unless already shorter.
During Temper, basic aerial attacks gain new follow-ups and several skills are modified. Turbulence has no ordinary Temper upgrade. The Sky Assassin moveset gains its main finishing attack instead: a large distortion dealing 80 damage and restoring 25 HP. Using it ends Temper immediately.
| Move variant | Effect or damage |
|---|---|
| Temper Blind Rage | Two swings of 3 each, then 5 grab + 4 toss |
| Temper Sky Distortion | 5, plus 5 with debris; pulls target back |
| Air Turbulence | 14 total: 5 kick + 9 distortion |
| High-air Turbulence | 8; kick only at 25+ studs |
| Sky Veil + Turbulence | 12 damage; 0.6-second melee counter window |
| Temper Thin Ice Breaker | 14 damage with enlarged area |
| Temper finisher | 80 damage, heals 25 HP, ends Temper |
Sky Assassin moveset strengths and weaknesses
The Sky Assassin moveset’s strengths are its air movement, projectile redirection, quick cooldowns and the high-damage Temper finisher. Her weaknesses are failed grabs, vulnerable aerial follow-ups when opponents evade, and the way Temper decays if you stop landing hits. Sky Veil’s counter also demands precise timing.
A complete guaranteed-combo list isn’t verified for the current patch; the community reference currently says its combo section is being reworked. Use these measured interactions to test routes in a current server instead of relying on a string of attacks copied from pre-V1.83 videos.
How to unlock the complete Sky Assassin moveset
The Sky Assassin moveset became available to everyone with V1.83. Select the character from the public roster, with no Early Access pass required. The Sky Assassin unlock guide covers that change if your server still shows her as a paid character.
Related Guides
Sources: Jujutsu Shenanigans on Roblox; Sky Assassin character page with V1.83 values.
