Marvel’s Spider-Man Remastered PC specs revealed

Marvel's Spider-Man Remastered PC Fighting Key Art

Last Updated on: 21st July 2022, 07:11 am

Marvel’s Spider-Man Remastered is one of the last PlayStation exclusives to not come to PC, well until that all changes when Peter Parker swings onto the platform for the first time since 2014’s The Amazing Spider-Man 2.

So far there have been two Spider-Man games released by Insomniac games, 2018’s Marvel’s Spider-Man, and 2020’s Miles Morales which served as a launch title for the PS5. Miles Morales is scheduled to release on PC later this year.

But for now, let’s take a look at Marvel’s Spider-Man because the PC specs have been revealed. Can your PC run it? Let’s find out!

Spider-Man PC release date

Marvel’s Spider-Man Remastered is set to launch on PC on both Steam and the Epic Games Store on Friday, August 12th, 2022.

Spider-Man Remastered PC specs revealed

Ahead of the release of Marvel’s Spider-Man Remastered on PC, the spec requirements have been revealed. This gives players an insight as to what specs they need in their PCs in order to play the game and take advantage of features such as Ray Tracing.

Here are all of the spec requirements for Marvel’s Spider-Man Remastered.

Marvel's Spider-Man Remastered PC Specs List
Credit: Marvel/Insomniac Games/PlayStation

Minimum Requirements – 720p @ 30 FPS:

  • Graphics Preset: Very Low
  • GPU: Nvidia GTX 950 or AMD equivalent
  • CPU: Intel i3-4160 or AMD equivalent
  • RAM: 8 GB
  • OS: Windows 10
  • Storage: 75 GB HDD

Recommended Requirements – 1080p @ 60 FPS:

  • Graphics Preset: Medium
  • GPU: Nvidia GTX 1060 6 GB or AMD RX 580
  • CPU: Intel i5-4670 or AMD Ryzen 3600
  • RAM: 16 GB
  • OS: Windows 10
  • Storage: 75 GB SSD

Very High Requirements – 4K @ 60 FPS:

  • Graphics Preset: Very High
  • GPU: Nvidia RTX 3070 or AMD RX 6800 XT
  • CPU: Intel i5-11400 or AMD Ryzen 3600
  • RAM: 16 GB
  • OS: Windows 10
  • Storage: 75 GB SSD

Amazing Ray Tracing Requirements – 1440p @ 60 FPS (4K @ 30 FPS):

  • Graphics Preset: High/Ray Tracing High
  • GPU: Nvidia RTX 3070 or AMD RX 6900 XT
  • CPU: Intel i5-11600K or AMD Ryzen 3700X
  • RAM: 16 GB
  • OS: Windows 10
  • Storage: 75 GB SSD

Ultimate Ray Tracing Requirements – 4K @ 60 FPS:

  • Graphics Preset: High/Ray Tracing Very High
  • GPU: Nvidia RTX 3090 or AMD RX 6950 XT
  • CPU: Intel i7-12700K or AMD Ryzen 5900X
  • RAM: 32 GB
  • OS: Windows 10
  • Storage: 75 GB SSD

Can your PC run it?

Overall, for a game releasing in 2022, the PC requirements are very reasonable and most gamers shouldn’t have a problem with trying to have a good experience with Marvel’s Spider-Man.

It’s safe to assume that virtually every PC gamer will meet the minimum requirement, especially considering the CPU was a low-end CPU in 2014 and the GPU was a lower mid-range card in 2015.

Spider-Man Remastered
Credit: Marvel/Insomniac Games/PlayStation

When it comes to the recommended requirements, this is something most gamers will be able to reach, meaning a 1080p 60 FPS experience will be manageable by the majority. The GTX 1060 6 GB is the most popular GPU according to Steam’s hardware stats, and many of the other popular cards offer a higher level of performance. While the CPU requirements are a mid-range Intel CPU from 2014, or the most popular mid-range CPU on the market today, the Ryzen 3600.

Now, when it comes to Ray Tracing this is when things start to get interesting. In order to utilize Ray Tracing to its fullest, you will need either an Nvidia RTX 3070 and above or an AMD RX 6800 XT or above. Thankfully, prices have started to normalize now along with stock levels so getting hold of one of these cards should be easier than it was a few months ago and they are starting to gain more market share with gamers. With the game being released in 2022, it isn’t surprising that it requires a current-gen GPU.

It is worth noting that DLSS will likely be added to the game, allowing gamers to get more performance out of their parts by lowering the resolution and then upscaling with virtually no visual difference. This could allow last-gen GPUs to utilize Ray Tracing without tanking the frame rate as much, and should just provide an overall better gaming experience regardless of whether you’re using Ray Tracing or not.