First Tomb Raider I-III Patch Improves Textures and Key Visibility

Tomb Raider 1-3 Remastered Patch Notes Key Art

Tomb Raider I-III Remastered brings the classic Tomb Raider games from 1996-1998 into the modern era with updated graphics while still retaining the iconic mechanics and gameplay of the originals, most popular on the PS1 and helping to make Lara Croft an unofficial Sony mascot despite the games being released on multiple platforms.

The first update for Tomb Raider I-III Remastered was released today, with it focusing on adding missing HD textures, updating textures and lighting, and improving the visibility of items such as keys that are scattered around each level.

Check out the full patch notes below.

Tomb Raider I:

  • Fixed image sizes so paintings were no longer cropped in Lara’s Home
  • Resolved partial missing door in the Egypt level
  • Updated textures on key pickups to be more visible
  • Updated lava textures to not be transparent when viewed at certain angles

Tomb Raider II:

  • Resolved a crash that would occur in the Home Sweet Home level
  • Updated hitbox for spiders in the The Great Wall level
  • Updated misplaced secrets in Golden Mask levels
  • Snowmobile no longer rides backwards when firing in Modern Controls
  • Updated door handles to include proper textures in Diving Area level
  • Updated HD molten gold texture in the Kingdom level
  • Updated snow camouflage in HD mode in The Cold War level

Tomb Raider III:

  • Updated quicksand textures in HD mode
  • Waterfall no longer disappears when switching the levels in the control room of Nevada Desert
  • Gem is now visible in the Furnace of the Gods level
  • Secret level All Hallows now triggers properly
  • Skybox details are now visible in HD mode at beginning of Shakespeare Cliff

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