Halo Infinite lead narrative designer has left 343 Industries

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Halo infinite Spartan 117 and Brohammer

Last Updated on: 3rd January 2022, 04:46 pm

Following a year-long delay that saw Halo Infinite miss being released as an Xbox Series X|S launch title, the game was finally released late last year to critical acclaim and it is beloved by fans.

That must make leaving it all behind a tough thing to do, but that is what lead narrative designer Aaron Linde is doing as he recently took to Twitter to announce he is leaving 343 Industries.

“Bittersweet news to report: I’m departing 343 Industries to pursue a new opportunity in 2022. It was a terrifically difficult decision; Halo Infinite will remain one of the proudest achievements of my career for the rest of my life. I’m so grateful to have been a part of it”

“I want to thank my dear colleagues at 343 for making the best game I’ve ever worked on, our incredible voice cast for elevating our work in every single line delivery, and our players for joining us on this wild-ass journey. You made 2021 an incredibly special year for me.”

The good news is, it doesn’t appear that Aaron has left the company on bad terms or because of issues surrounding Halo Infinite, one major red flag for a game is if key figures in the development of the game leave the company either before or shortly after its release.

Thankfully, this doesn’t appear to be the case here and it is likely that Aaron simply took on a new job and he seems proud of the work that he and his team did on Halo Infinite.

Aaron Linde is a veteran in the gaming industry, having previously worked for Gearbox Software as the lead writer on Battleborn, as well as a senior writer at Bungie working on Destiny 2.

Speaking of Halo Infinite, following a year-long delay the multiplayer aspect of the game was released for free in November 2021, followed by the campaign in December 2021.

READ MORE: Halo Infinite Review (PC) – A perfect end to 2021

While the game isn’t perfect, 343 Industries are committed to improving it with regular updates, which has already seen issues addressed such as low amounts of XP in multiplayer.

There are still some changes that are set to come to the campaign, including co-op, and hopefully a mission select mode as currently you need to start a brand new campaign if you want to replay a mission.

Halo Infinite is available now on PC via Windows Store and Steam, Xbox One, and Xbox Series X|S. The game is playable across all platforms as part of Xbox Game Pass.