ARC Raiders Spaceport loot locations stretch across the Arrival and Departure buildings, towering launch structures, hangars and container yards. The open launch platforms can make a quick scavenging run dangerous, but the map also has warehouse routes that are useful for workshop components.
The buildings offer different kinds of loot. If you’re collecting industrial materials, Container Storage is a better match than spending the whole raid in the passenger terminal. Spaceport also has four cargo elevators and four Raider Hatches, so knowing where to finish your route matters almost as much as finding the right container.
ARC Raiders Spaceport loot locations: main POIs
| Location | Loot type | What to know |
|---|---|---|
| Arrival Building | Commercial, Technological | High-value northern terminal |
| Departure Building | Commercial, Technological | West of Launch Towers; high-value |
| Control Tower A6 | Technological and Commercial | Locked Control Tower room |
| Container Storage | Industrial, Mechanical | Key room on upper level |
| Launch Towers | ARC threat and high-value opportunities | Exposed approaches |
| Rocket Assembly | Security and Industrial | East of Launch Towers |
| Vehicle Maintenance | Mechanical and Industrial | South-central hangars |
| Shipping Warehouse | Warehouse storage and mixed salvage | Warehouse Key opens an upper room |
| East Plains Warehouses | Industrial containers and equipment | Near eastern extraction side |
| Communications Tower | Quest landmark | East of launch complex |
Arrival Building, Departure Building and Container Storage are marked orange on the current map. Launch Towers is marked red for ARC danger. None of those markers means a guaranteed blueprint, though: ARC Raiders Spaceport loot locations use randomised contents and may already have been searched by another raider.

Arrival Building: Commercial and Technological loot
Arrival Building is among the main ARC Raiders Spaceport loot locations in the northern half of the map, southeast of the Car Park. The old passenger terminal holds many possible loot containers across its rooms and floors. Check the accessible offices and supply points, but listen as you move: a large building doesn’t stop other raiders from finding your position.
This is a useful stop when you want Technological components and mixed valuable loot. With ARC Raiders Spaceport loot locations, always inspect the loot type before committing to a full building. A workshop upgrade requiring mechanical salvage may be better served by Container Storage or Vehicle Maintenance instead.
Departure Building and Launch Towers
Departure Building is one of the ARC Raiders Spaceport loot locations west of the Launch Towers. It’s another orange-zone terminal with Commercial and Technological loot, and several quest objectives send players through it. That makes it worth checking early, when you can still choose whether to search more floors or leave for an elevator.
Launch Towers are exposed and marked as a dangerous ARC area. You can cross between the surrounding points of interest, but don’t linger in the open under heavy machines just to search one last container. When ARC Raiders Spaceport loot locations are close together, pick a route with cover rather than walking directly through the busiest launch platform.
Container Storage, Vehicle Maintenance and the warehouses
Container Storage lies east of the centre and has an Industrial and Mechanical loot label. The Spaceport Container Storage Key opens a locked room on the upper floor. The building has more than one approach, but if other raiders are already fighting inside, searching normal yard containers may be the better use of your time.
Vehicle Maintenance lies west of Container Storage and suits Mechanical and Industrial materials. On the northwest side, Shipping Warehouse has a room opened by the Spaceport Warehouse Key, reached on its upper level. Don’t confuse that warehouse with the nearby Jiangsu Warehouse. The names are similar, but the key belongs to Shipping Warehouse.
If you have a specific upgrade in mind, plan ARC Raiders Spaceport loot locations around its material category. Mechanical supplies suit maintenance and storage areas; Technological equipment points back towards the terminals and towers. A route with two matching buildings usually beats travelling through several unrelated locations.

Spaceport locked rooms and which keys to carry
| Key | Where it is used |
|---|---|
| Spaceport Warehouse Key | Shipping Warehouse, upper level |
| Spaceport Container Storage Key | Container Storage upper-floor room |
| Spaceport Control Tower Key | Control Tower locked area |
| Spaceport Trench Tower Key | North and South Trench Tower doors |
The key room route depends on which key you’ve actually found. A random Spaceport key won’t open every locked door, and none of the keys above is a Raider Hatch Key. See the Spaceport keys guide for the specific door positions before taking your best equipment into a locked-room run.
ARC Raiders Spaceport loot locations: four main elevators
| Exit | Where to aim |
|---|---|
| Central Elevator | Central section of Spaceport |
| West Elevator | Western side, near Departure Building |
| East Elevator | Eastern side, beyond the main complex |
| South Elevator | Southern side of the map |
Four additional Raider Hatch exits are marked as Trench Hatch West, Trench Hatch East, Departures Hatch and Control Hatch. You need a Raider Hatch Key to use them. Standard elevators don’t require the key, but they make noise, and your choice of available exits narrows as the raid timer runs down.
Three useful Spaceport farming routes
| Start area | Buildings to search | Exit to check |
|---|---|---|
| North | Arrival Building → Car Park or adjacent warehouses | Central or West Elevator |
| West | Departure Building → Shipping Warehouse with key | West or Central Elevator |
| East or southeast | Container Storage → Vehicle Maintenance or East Plains Warehouses | East or South Elevator |
These suggestions are flexible; ARC Raiders Spaceport loot locations can be cleared by other players before you arrive. The nearest active exit is more important than a route printed in an article. If your objective is a quest device near Communications Tower, for example, check the East Elevator rather than crossing through the Launch Towers just to reach a familiar exit.
Best route for crafting materials and blueprints
For Industrial and Mechanical components, try Container Storage, Vehicle Maintenance and warehouse areas. For Technological loot, Arrival Building and Departure Building are stronger matches. Weapon cases and blueprints remain variable rewards, so no single room guarantees the exact plan you’ve been hunting.
The To the Skies quest also uses a Gondola Prototype near Communications Tower and the eastern exfil side. If you’re doing that mission, finish the interaction first and treat looting as secondary. ARC Raiders Spaceport loot locations work best when you know whether the raid is for materials or a quest.
Surviving Spaceport extraction
Prepare for long sightlines between hangars, towers and container yards. A short-range weapon helps inside terminals, while a reliable option for mid-range fighting is useful outdoors. Listen for other players near an elevator before activating it, and keep healing for the countdown.
Once your bag contains the items needed for a workshop upgrade, stop extending the route. Another orange building isn’t automatically worth the risk. With ARC Raiders Spaceport loot locations, a smaller extraction often beats a longer run that ends in a contested launch area.
ARC Raiders Spaceport loot locations: final checklist
Decide which loot category you need, choose the nearest matching buildings and carry only keys you’re planning to use. Check the elevator and hatch markers before searching your final area, and head home once your objective is done. If a special map condition is active, allow for the different ARC threats it introduces.
Related Guides
Official source: Embark Studios: Refining Risk and Reward.
