Celeste’s Childhood Drawings is a Frozen Trail quest in ARC Raiders, but the drawings aren’t hiding on the new snowy map. Lance sends you back to Riven Tides, where Celeste spent part of her childhood, to track down three clues: her old hotel room and two pictures left elsewhere on the coast. The tricky part is knowing which Customs House roof to climb and finding a small drawing on a huge cable spool.
There’s no boss to fight or difficult item to extract with, so you can concentrate on the locations without taking your best equipment. The hotel visit has to happen first to reveal the drawings, though, and room 213 is easy to miss in the resort’s maze of corridors. Here’s the full route through Celeste’s Childhood Drawings and the rewards Lance gives you when it’s finished.
Where to start Celeste’s Childhood Drawings in ARC Raiders
Accept Celeste’s Childhood Drawings from Lance in Speranza, then select Riven Tides for your deployment. Although the mission arrived with Frozen Trail, you won’t find any of these objectives at Pendola Pass. Nothing has to be crafted or carried into the raid for the main quest. A free loadout is enough, but a weapon and a few healing supplies are worth having if you’re planning to explore the hotel properly.
There are four interactions in total: find the right hotel room, inspect something significant inside, examine the drawing on the third Customs House roof and examine the second drawing at the Quay. You can split the quest between raids; once the map in the hotel room has been inspected, the two outdoor drawings can be tackled in whichever order makes sense for your spawn.
Celeste’s Childhood Drawings: Hotel Panorama Azzurro room 213
Hotel Panorama Azzurro is on the western side of Riven Tides. Look for the prominent hotel complex, the old coastal resort whose name is written across the roof. Go to its second floor and move towards the southeastern wing until you find room 213. If you’re approaching from the outside stairs, the room is close to the entrance on that level, which can save a long detour through the hotel’s interior.
Open room 213 and find the map sitting in the room, on a cabinet by the window and towards the rear of the space. Interact with that map rather than simply walking into the room. The Celeste’s Childhood Drawings tracker then adds two further locations, one at Customs House and another at the Quay. If you leave before examining the map, the remaining searches may not update as expected.

Where is the drawing on the third Customs House roof?
From the hotel, travel east towards the row of Customs House buildings. There are four Customs Houses, so getting the count right matters much more than the particular roof you climb first. You need the third building when counted from south to north, which is also the second one from the north. Stop and check the row on your map before using the roof stairs.
Climb onto the roof of that building. In a corner near a crate and metal panel you’ll find a small drawing of a flying ARC machine. Approach the marked picture and inspect it. The first outdoor objective of Celeste’s Childhood Drawings should tick off as soon as the interaction completes. If you’ve climbed onto a roof with no drawing, count the four Customs Houses again, starting from their southernmost end.
The building roofs are exposed, so it’s worth looking for enemy activity before committing to the climb. There’s no need to collect an object or reserve bag space for the picture. The interaction is what advances the mission.
Celeste’s Childhood Drawings: the Quay cable reel location
The Quay is on the eastern side of Riven Tides, east of the Stacking Yard, around the port and its shipping containers. Zoom in on the map if you can’t see its label; the name can be hard to spot at the default zoom. When you arrive, head towards the water-facing platform beside the stacked cargo crates.
Look for two large cable reels standing near the edge. One of the lower supports on the reel closest to the sea has a drawing attached to it. Move around the legs of the cable spool until you find the picture of two people being pursued by an ARC machine, then inspect it. Other landmarks to watch for are the crate stacks immediately southwest of the reels.
Celeste’s Childhood Drawings doesn’t ask you to carry the picture home. Once the game registers the Quay inspection, you’ve completed the field searches and can extract. If your tracker hasn’t changed, walk around the sea-facing reel and inspect the picture directly; standing near the cables isn’t enough.

Best route to finish Celeste’s Childhood Drawings
The order for your first two interactions is fixed: reach room 213, then inspect its map to unlock the outdoor searches. After that, plan around your actual deployment point. If you spawn near the hotel, handle the room and Customs House before crossing east to the Quay. If you’re already carrying progress from an earlier round, go straight to whichever drawing remains unfinished.
Don’t risk a full stash over these objectives. You don’t have to bring back a tangible quest item, and neither drawing occupies a Safe Pocket. Once both have been inspected, extract from Riven Tides and return to Speranza to close out the quest with Lance. That’s the full Celeste’s Childhood Drawings route, without an unnecessary trip up Pendola Pass.
Celeste’s Childhood Drawings rewards
When you return and hand in the quest to Lance, you receive Lance’s Mixtape backpack charm and three Sterilized Bandages. The charm is the distinctive collectible reward here; the bandages are simply useful supplies for your next raid. These rewards are separate from any loot you happen to pick up around the hotel or dock.
Celeste’s story continues with Celeste’s Teenage Rebellion, another Riven Tides mission that involves old communications equipment around the coast. You can also head back to the snowy map for our Exploring Pendola Pass guide, which covers the Observatory console and Railyard tower.
Why Celeste’s Childhood Drawings isn’t completing
Can’t find room 213? Check that you’re on the second floor of Panorama Azzurro, not its ground-level entrance, and search the southeastern wing. When you get inside, inspect the actual map; entering the room won’t unlock the other locations by itself.
Third Customs House has no drawing? Count south to north. The correct roof is also second from the northern end, and the picture is by a crate and metal panel rather than in a downstairs room.
Quay drawing missing? Go to the waterfront platform beyond the cargo stacks, then search the supports of the giant cable reel closest to the sea. The drawing is low on the structure, not at the top of the spool. Make sure both drawing interactions are recorded in your tracker before leaving the map.
Official source: Embark Studios, Riven Tides update announcement.
