No Man’s Sky Forsaken 7.13 Patch Notes: Corvette Haulage and Inventory Fixes

No Man's Sky Forsaken 7.13
A Corvette from No Man's Sky. Official Hello Games screenshot, used for illustration.

No Man’s Sky Forsaken 7.13 was released on 2 November 2026, with an extra Corvette Haulage delivery option and fixes for some of the most frustrating problems in the Forsaken update. Before this patch, some deliveries were a nightmare: getting out of your corvette could make you drop the parcel, and depositing it in a delivery box didn’t always work. Both issues are fixed in 7.13.

It isn’t only the delivery jobs. Full-inventory purchases at Forsaken Traders no longer cause mementos to vanish, salvageable parts on hulks can be picked up again, and corvette building gets a few repairs. There’s a long list of touch-control fixes for iPhone and iPad players, too. Below are the changes that matter and the platforms listed for this version.

No Man’s Sky Forsaken 7.13 patch notes: the biggest changes

The main changes in No Man’s Sky Forsaken 7.13 are practical fixes for things players were already trying to do. It isn’t a second Forsaken expansion, and there’s no new expedition attached to this patch.

  • New courier destination: a Corvette Haulage mission variant now delivers packages to space stations.
  • Delivery fixes: packages should be easier to place in delivery management boxes, and disembarking your corvette should no longer make you drop them.
  • Space hulk salvage: parts that couldn’t be picked up can now be collected.
  • Forsaken Trader purchases: the bug that could cost you mementos when buying a corvette part with a full inventory has been fixed.
  • Corvette construction: troublesome part snapping and certain pieces that could trap players inside a ship have been addressed.
  • iOS: auto-run, Exocraft weapon cycling, starship steering and several touch-screen prompts have been improved.
No Man's Sky Forsaken 7.13
No Man’s Sky Forsaken 7.13 fixes several problems with corvettes and salvage. Official No Man’s Sky archive image: Hello Games.

Corvette Haulage and space station deliveries

The one new mission option in No Man’s Sky Forsaken 7.13 is a Corvette Haulage contract with a space station as its delivery destination. The original courier missions began at deep-space outposts and required both a corvette and a Gravitino Coil for your Multi-Tool. The Coil is a handheld tool, not a module you install on the ship. Both are still needed for these contracts.

More importantly for anyone who has already been hauling packages, two bugs have been repaired. You should be able to deposit a delivery more reliably into its management box, and simply stepping out of your corvette should no longer cause you to drop the package. Follow the destination shown in your own mission log rather than assuming every job ends at a space station.

For the existing requirements and how to pick up a contract, see our No Man’s Sky Space Courier Missions guide. It now covers the additional station destination as well.

Haunting mementos and Forsaken Trader fixes

If you lost mementos after buying ship parts, there was a reason. Before No Man’s Sky Forsaken 7.13, purchasing a new corvette part from a Forsaken Trader with a full inventory could make your mementos disappear. The patch fixes that specific bug.

There’s no announced refund for mementos that disappeared before the fix. Leave a few slots free when trading anyway; it’s much easier to manage new parts that way. An issue affecting the Forsaken Trader tutorial was also fixed.

Our No Man’s Sky Haunting Mementos guide covers the places to search, the dangers around those samples and what you can trade them for.

Space hulk salvage and corvette building changes

No Man’s Sky Forsaken 7.13 repairs an issue that prevented salvageable parts on space hulks from being collected. This only changes whether those existing parts can be collected. It doesn’t add new salvage rewards or change the odds of finding them.

Corvette builders get a useful clean-up too. Some modules weren’t snapping together correctly, corvettes could sometimes collide when departing the Space Anomaly, and certain placed parts could block the way inside your own vessel. The editor has been changed so those obstructing pieces can be deleted. Hello Games also improved the appearance and optimisation of newer corvette parts.

Other gameplay, VR and stability fixes

There’s also a collection of smaller changes in No Man’s Sky Forsaken 7.13. Mission markers are clearer when using seamless warping, and minimal HUD mode now presents key information more clearly. A bug that allowed several ships to land at one planetary outpost pad has been fixed.

If a community expedition started from a primary save has already expired, the Return to Primary Save button now finalises that expedition. Players who were unable to enter a freighter following a freighter battle should find that issue resolved. The black warp visual effect has also been fixed.

In PCVR, moving around no longer triggers unwanted rolling in space. The Steam Frame also gets two fixes for text entry: one relates to text previews, and the other fixes input being limited to a single character. There’s also improved loading and file-system performance, a fix for a rare base-image download crash, a rare PS5 crash fix and general stability work.

No Man’s Sky Forsaken 7.13 iPhone and iPad fixes

On iOS, No Man’s Sky Forsaken 7.13 restores the Exocraft cycle-weapon button, lets you enable Auto-run by tapping its button and improves thumbstick steering in starships. Haptic feedback at higher frame rates has been improved as well. Ship roll controls should no longer show up when getting in and out of a starship.

Tapping a planet waypoint now opens the appropriate screen, while the top-left back button can close inventory pop-ups. The update also fixes crosshairs disappearing after tutorial boxes, low-resolution button prompts, overlapping text around controller weapon-switch controls and space station claiming, and misaligned Catalogue & Guide tiles on some iPads.

Other iOS changes include a missing Exocraft acceleration tooltip icon, an untranslated Uncapped Max FPS setting and a new explanation when a trial player taps the Community Expedition tile. None of these changes adds new controller models. For pairing advice, read our No Man’s Sky iPhone controller guide.

Is No Man’s Sky Forsaken 7.13 available on your platform?

Hello Games announced the update on 2 November as live on Steam, with other versions following. Its current release log lists PC, PS4, PS5, Xbox One, Xbox Series X/S, Xbox Game Pass and iOS for version 7.13. It does not list Nintendo Switch or Switch 2 on the specific 7.13 entry, even though those platforms are listed for the original Forsaken 7.10 update.

If your device still shows an older build, check the available game update. The Switch versions aren’t named on the official 7.13 release-log entry; that’s different from confirming they can never receive the patch. The bigger features, such as traders and seamless warping, arrived with 7.10. You can revisit our No Man’s Sky Forsaken 7.10 guide for the traders, weapons, ship parts and other new features introduced at the start.

No Man’s Sky Forsaken 7.13 is worth installing especially if you’ve been stuck on a courier delivery or have had trouble buying parts with mementos. It is a practical set of fixes rather than a reason to begin a new expedition.

Official source: Hello Games’ No Man’s Sky Forsaken 7.13 patch notes.

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