The Long Dark 2.60 Patch Notes: Fulmar, Train and Iron Road Fixes

The Long Dark 2.60 patch notes
The Long Dark 2.60 patch notes | Image: Hinterland Studio.

The Long Dark 2.60 patch notes cover the 5 November 2026 hotfix for Iron Road, including a Fulmar boat supplies bug, a confusing reverse-gear control on the Prototype Train, and fixes to railway sections across Cauldron Island. The update is Survival build 189457. It is a patch for the existing game and expansion, not a second Iron Road DLC launch.

Some problems remain after this update. The food supplies counter can mislead you, and the train’s reverse control is still poorly labelled. Other issues, including an uncollectable Brake Pad and wolves getting trapped around Track Section 3, have actually been fixed.

The Long Dark 2.60 patch notes: known issues

The Long Dark 2.60 patch notes
The Long Dark 2.60 patch notes, Iron Road gameplay | Image: Hinterland Studio.

The Long Dark 2.60 patch notes list three known issues. If you’re struggling with boat supplies, the reverse gear or heater visuals, the update hasn’t fully fixed those problems.

  • Fulmar food condition: food above 20% Condition can go into the Supplies exchange bin, but only food above 50% Condition currently counts towards the calorie requirement. A piece of food appearing in the bin does not mean its calories have been accepted.
  • Prototype Train reverse: the shifter does not clearly show how to select reverse. On mouse and keyboard, right-click the shifter. With a controller, use the left trigger to move it into reverse.
  • Whale Oil Heater effects: fire and spark effects show only the first time it is lit after a transition. Its three burn-rate settings also lack distinct visual feedback. Do not assume an absent effect tells you which setting is active.

Food at exactly 50% Condition doesn’t meet the greater-than-50% requirement. Use food above 50% and check the displayed calorie counter. Hinterland doesn’t give a single calorie price for every crossing in these notes.

The Long Dark 2.60 patch notes: Fulmar boat fixes

The boat’s cargo compartment is now called Boat Stowage instead of Trunk. Cattails no longer have to be transferred one at a time, stacked food calories should count properly, and drag-and-drop between the backpack and boat Supplies works again. The food-Condition bug above is separate.

A held light source is now extinguished and stowed, where possible, when travelling on the Fulmar. Survivors with Cabin Fever can no longer use the boat. The Port Remnant Lighthouse landing is colder, and the missing Fulmar map marker in Desolation Point has been fixed. Travel to Port Remnant is also blocked in Challenge Mode.

If the boat is missing entirely, go to Hibernia Processing docks in Desolation Point and check that Iron Road is installed. Our Cauldron Island Fulmar guide explains the route and the DLC check.

Prototype Train fixes in The Long Dark 2.60 patch notes

The Long Dark 2.60 patch notes
The Long Dark 2.60 patch notes: Prototype Train gameplay | Image: Hinterland Studio.

Wildlife now flees from the Prototype Train while it’s running, and Track Section 6 has additional wildlife. The cab is warmer with the engine on, and snow particles no longer drift through the interior.

Track switches now display the correct direction. There are also fixes for a spot in Track Section 3 where the train could flip, collisions with flatbeds and outside interactions accidentally triggered from inside the cab.

The Brake Pad at the Track Section 2 Train Repair Depot can now be collected, along with a piece of Scrap Metal that had the same problem. This isn’t a full repair recipe or an exact location within the depot. Our Prototype Train repairs and controls guide covers the train and reverse input.

Cauldron Island, mapping and survival fixes

Several smaller changes in The Long Dark 2.60 patch notes make exploring on foot less frustrating. Anna Island’s sink reservoirs now contain water, surveying properly uncovers previously missing map sections, and wolves no longer get trapped or path underneath the icy terrain in Track Section 3.

The fallen tree bridge at Port Remnant now works in both directions, avoiding the trap that previously stranded survivors on one side. Hinterland has also corrected thin-ice warnings, ladder and stair navigation, location labels, misplaced items, and environmental problems around the new region.

The journal entry for Wax Cylinder 01 now matches its dialogue. That’s a text fix, not an extra recording to collect. See the Wax Cylinders guide for the story side of the expansion.

Base Survival fixes in version 2.60

The Long Dark 2.60 patch notes focus mainly on Iron Road, but the hotfix also includes two changes outside the DLC. Snares should no longer fail to catch rabbits altogether, and items placed at certain points in Coastal Highway should no longer end up buried under the terrain.

The Long Dark 2.60 patch notes also cover terrain, lighting, audio, captions and objects getting stuck or floating. Those smaller corrections are in Hinterland’s full announcement.

Does The Long Dark 2.60 fix the Fulmar calories and train reverse indicator?

No. The Fulmar condition threshold, unclear reverse selector and Whale Oil Heater visual feedback are still labelled known issues in the 5 November notes. The right-click and left-trigger inputs are the confirmed ways to select train reverse in this build, not a sign the interface has been redesigned.

If you’re returning after the launch build, expect fewer problems with boat storage, mapping and the railway. Don’t expect the Fulmar calorie-counting bug or the confusing reverse selector to be gone yet. Hinterland hasn’t confirmed when those remaining issues will be fixed.

Official source: Hinterland Studio’s The Long Dark 2.60 patch notes.

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