No Man’s Sky Forsaken 7.14 Patch Notes: Multiple Parcels and Fixes

No Man's Sky Forsaken 7.14
Official No Man's Sky Corvette artwork. Image: Hello Games.

No Man’s Sky Forsaken 7.14 changes Corvette Haulage contracts so some jobs now require more than one parcel. It also fixes parcels being dropped on spacewalk transitions and improves how packages behave while held with the Gravitino Coil. The patch also tackles stuck settlement debt, space hulk salvage and crashes.

Hello Games released the update on 9 November 2026, initially on Steam. Its release log now lists PC, PS4, PS5, Xbox One, Xbox Series X/S and Xbox Game Pass. The notes mention iOS improvements too, although iOS is not listed as a 7.14 platform in the release log. Here’s what changed in the patch and which players can get it.

No Man’s Sky Forsaken 7.14: Courier missions and multiple parcels

The biggest gameplay change is to Corvette Haulage. In No Man’s Sky Forsaken 7.14, some contracts require more than one delivery parcel. That doesn’t mean every job needs multiple deliveries. Read the contract objectives before assuming that delivering one parcel will finish it.

The Gravitino Coil has received a stability improvement when you’re holding parcels. Another fix stops packages dropping as you move from walking on a space platform into a spacewalk, and network synchronisation for Space Courier Contract parcels has been improved. For couriers, the difference should be fewer lost packages during a run.

No Man's Sky Forsaken 7.14
A Corvette in the Forsaken update, where some courier jobs can now involve multiple parcels. Image: Hello Games.

You’ll still need a Corvette and a Gravitino Coil for courier work from deep-space outposts. Patch 7.14 doesn’t announce a new unlock process, a fixed maximum number of parcels or extra rewards for the multi-parcel contracts. Our Space Courier Missions guide covers how to begin a delivery and the earlier 7.13 space station changes.

Space hulk salvage, settlements and expedition fixes

No Man’s Sky Forsaken 7.14 also fixes salvageable parts getting snagged as players collect them from space hulks. That addresses a frustrating collection problem rather than adding a new salvage resource. If a piece of salvage previously got stuck during collection, this is the fix to look for.

Another fix targets settlements that had accumulated an impossible amount of debt. Hello Games describes the underlying issue as fixed, but hasn’t published a manual debt reset button, a compensation scheme or a step-by-step recovery method. The notes don’t give a separate recovery procedure, so avoid guides promising a secret debt-clearing method.

For Community Expeditions, the pause menu now has additional options to finalise an expired expedition. This is about closing out an expedition that has ended, not extending its deadline or reopening it for new participation. The patch also restores missing Autophage staff synthesis terminals in some Autophage settlements.

No Man's Sky Forsaken 7.14
A deep-space hulk in Forsaken. No Man’s Sky Forsaken 7.14 fixes salvageable pieces getting snagged. Image: Hello Games.

Other changes in No Man’s Sky Forsaken 7.14

No Man’s Sky Forsaken 7.14 also fixes a handful of visual problems. Decorations that appeared in the Nexus unexpectedly should no longer do so. The patch cleans up the visual effect when collecting haunted mementos, improves markers for seamless warping and fixes graphical corruption at certain Planetary Archives.

Corvette builders get visual improvements for newer parts, some optimisation work and collision fixes. No Man’s Sky Forsaken 7.14 also fixes a rare crash after loading near a Sentinel and another that could occur when landing on a planet.

iPhone, iPad and PS5 changes

On iOS, Hello Games lists performance improvements plus several control repairs: Multi-Tool gyroscope input, Galaxy Map interaction using a mouse or trackpad, and an iPad welcome-screen issue involving mouse and keyboard. Text that was cut off in the Analysis Visor on some devices has also been addressed. These are the 7.14 fixes described by the developer, but the official release log has not yet added iOS to the 7.14 platform entry. Check the installed version before treating them as live on your phone or tablet.

PS5 players get fixes for an audio-related crash, a rare crash when building a Corvette in PSVR2, one after switching from PSVR2 to non-VR, and a multiplayer crash when someone leaves a group.

Is No Man’s Sky Forsaken 7.14 out on your platform?

The developer announced Steam availability on 9 November. The official release log now names PC, PS4, PS5, Xbox One, Xbox Series X/S and Xbox Game Pass for 7.14. It does not include Nintendo Switch, Switch 2 or iOS on that specific entry, even though iOS fixes appear in the patch notes. The safest check is the version displayed on your own device.

For most players, the big change in No Man’s Sky Forsaken 7.14 is the courier system. Some jobs require multiple parcels, and the fixes should make those deliveries more reliable. For a step-by-step look at the contracts, read our Space Courier Missions walkthrough.

Official source: Hello Games’ Forsaken 7.14 patch notes.

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