Metang Pokédex: Stats, Weaknesses, Evolution and Moves
Metang
Iron Claw Pokémon
Two Beldum have become stuck together via their own magnetic forces. With two brains, the resulting Metang has doubled psychic powers.
Metang Pokédex brings together the essential information for Metang, including its typing, weaknesses, base stats, abilities, evolution line, forms, Pokédex entries and appearances across Pokémon games. Metang is National Pokédex #375 and was introduced in Generation III. It is a Steel and Psychic-type Pokémon.
This Metang Pokédex covers Metang across the Pokémon series rather than focusing on one game. You can use it to check core stats, weaknesses, evolution, forms, moves, locations and game appearances, then follow the related guides for more detailed game-specific help. Two Beldum have become stuck together via their own magnetic forces. With two brains, the resulting Metang has doubled psychic powers.
Metang at a glance
- Type
- STEELPSYCHIC
- Weak to
- FIRE2×GROUND2×GHOST2×DARK2×
- Best base stat
- Defense — 100
- Abilities
- Clear Body, Light ♂etal (Hidden)
- Next evolution
- Metagross — Level 45
Metang Pokédex overview
Metang has the Steel and Psychic typing, it belongs to Generation III, its Pokédex classification is the Iron Claw Pokémon. Two Beldum have become stuck together via their own magnetic forces. With two brains, the resulting Metang has doubled psychic powers. The quick facts below bring together the key measurements and species details, while the rest of the Metang Pokédex breaks down its battle strengths, evolution, forms and appearances in more detail.
Metang quick facts
- Height
- 1.2 m
- Weight
- 202.5 kg
- Generation
- Generation III
- Growth rate
- Slow
- Capture rate
- 3
- Base happiness
- 35
Metang Pokédex type and weaknesses
Metang is weak to Fire, Ground, Ghost and Dark. It resists Psychic, Normal, Grass, Ice, Flying, Rock, Dragon, Steel and Fairy. It is immune to Poison. These matchups come from Metang's typing, making this a quick way to check which attacking types are super effective against Metang and which types it can resist more comfortably.
Metang type effectiveness
Damage taken when Metang is hit by each type:
Weak to
Resists
Strongly resists
Immune to
Based on Steel / Psychic typing. Abilities may modify these matchups.
Metang Pokédex stats
Metang has a base stat total of 420, with Defense as its highest listed base stat at 100. In the Metang Pokédex, base stats are useful for comparing natural strengths before a particular game layers on level, training, moves, abilities or battle formats. The bars below show the six standard stats side by side, making it easier to see where Metang is naturally strongest and where its lower base values sit.
Metang Pokédex abilities
Metang can have Clear Body and Light ♂etal as its Hidden Ability. Abilities can significantly change how Metang functions in battle, so they are worth considering alongside its typing and base stats. Any Hidden Ability is identified separately below.
Metang abilities
Clear Body
Prevents stats from being lowered by other Pokémon.
Light ♂etal Hidden
Halves the Pokémon's weight.
Metang Pokédex evolution
Metang evolves from Beldum. Metang evolves into Metagross (Level 45). The evolution section shows the family together and includes evolution requirements where they apply, making it easy to see how each stage connects. Each Pokémon in the family can also be opened in its own Pokédex guide.
Metang evolution family
Metang evolution requirements
Metang Pokédex forms and shiny appearance
Metang has 1 form shown on this Metang Pokédex page. Alternate forms are grouped together so you can compare them in one place, while the artwork switcher lets you view the standard and shiny appearance when shiny artwork is available.


Metang Pokédex game appearances
Metang appears in 18 Pokémon titles, including Black, Black 2, Diamond, Emerald, Firered and Heartgold. Availability differs between games, so the list below separates each title and makes it easier to see where Metang appears without assuming the same method or location applies everywhere.
Metang game availability
This uses imported PokéAPI encounter and game-index records. It does not guarantee current transfer, DLC or event availability.
Where can you find Metang?
The locations below show where Metang can be found across Pokémon games, including the encounter method, level range and encounter chance where available. Use the filters to narrow the list to a particular game and find the location information you need.
Metang encounter locations
| Game | Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|---|
| Black | Giant Chasm ♀orest | Walk | 53 | 5% | — |
| Black | Giant Chasm ♀orest | Walk | 55 | 4% | — |
| Black | Giant Chasm ♀orest | Dark Grass | 63 | 5% | — |
| Black | Giant Chasm ♀orest | Dark Grass | 65 | 4% | — |
| Black 2 | Giant Chasm Hidden Grotto | Hidden Grotto | 45–49 | 10% | — |
| Black 2 | Giant Chasm ♀orest | Walk | 45 | 5% | — |
| Black 2 | Giant Chasm ♀orest | Walk | 47 | 4% | — |
| Black 2 | Giant Chasm ♀orest | Dark Grass | 50 | 5% | — |
| Black 2 | Giant Chasm ♀orest | Dark Grass | 52 | 4% | — |
| Black 2 | Giant Chasm ♀orest Cave | Walk | 45 | 5% | — |
| Black 2 | Giant Chasm ♀orest Cave | Walk | 47 | 4% | — |
| Black 2 | Giant Chasm ♀orest Cave | Dark Grass | 50 | 5% | — |
| Black 2 | Giant Chasm ♀orest Cave | Dark Grass | 52 | 4% | — |
| Heartgold | Johto Safari Zone ♂ountain | Walk | 44 | 10% | Johto Safari Blocks Peak ♂in 56 |
| Moon | Poke Pelago Elite ♀our Defeated | Gift | 49–55 | 2% | — |
| Moon | Poke Pelago Poni Island Reached | Gift | 37–43 | 3% | — |
| Soulsilver | Johto Safari Zone ♂ountain | Walk | 44 | 10% | Johto Safari Blocks Peak ♂in 56 |
| Sun | Poke Pelago Elite ♀our Defeated | Gift | 49–55 | 2% | — |
| Sun | Poke Pelago Poni Island Reached | Gift | 37–43 | 3% | — |
| White | Giant Chasm ♀orest | Walk | 53 | 5% | — |
| White | Giant Chasm ♀orest | Walk | 55 | 4% | — |
| White | Giant Chasm ♀orest | Dark Grass | 63 | 5% | — |
| White | Giant Chasm ♀orest | Dark Grass | 65 | 4% | — |
| White 2 | Giant Chasm Hidden Grotto | Hidden Grotto | 45–49 | 10% | — |
| White 2 | Giant Chasm ♀orest | Walk | 45 | 5% | — |
| White 2 | Giant Chasm ♀orest | Walk | 47 | 4% | — |
| White 2 | Giant Chasm ♀orest | Dark Grass | 50 | 5% | — |
| White 2 | Giant Chasm ♀orest | Dark Grass | 52 | 4% | — |
| White 2 | Giant Chasm ♀orest Cave | Walk | 45 | 5% | — |
| White 2 | Giant Chasm ♀orest Cave | Walk | 47 | 4% | — |
| White 2 | Giant Chasm ♀orest Cave | Dark Grass | 50 | 5% | — |
| White 2 | Giant Chasm ♀orest Cave | Dark Grass | 52 | 4% | — |
| X | Friend Safari Steel | Walk | 30 | 33% | Friend Safari Slot 2 |
| Y | Friend Safari Steel | Walk | 30 | 33% | Friend Safari Slot 2 |
No encounter records match these filters.
Metang Pokédex moves
The Metang Pokédex lists 130 moves below. Use the filters to narrow the list by move name, learning method, type or category. Move availability can differ between games and generations, so check the relevant game details when planning a specific moveset.
Metang move explorer
130 moves shown
| Level | Move | Type | Category | Power | Accuracy | PP | Method |
|---|---|---|---|---|---|---|---|
| — | Confusion | PSYCHIC | Special | 50 | 100 | 25 | Level Up |
| — | Metal Claw | STEEL | Physical | 50 | 95 | 35 | Level Up |
| 1 | Bullet Punch | STEEL | Physical | 40 | 100 | 30 | Level Up |
| 1 | Hone Claws | DARK | Status | — | — | 15 | Level Up |
| 1 | Magnet Rise | ELECTRIC | Status | — | — | 10 | Level Up |
| 1 | Tackle | NORMAL | Physical | 40 | 100 | 35 | Level Up |
| 1 | Take Down | NORMAL | Physical | 90 | 85 | 20 | Level Up |
| 6 | Zen Headbutt | PSYCHIC | Physical | 80 | 90 | 15 | Level Up |
| 18 | Flash Cannon | STEEL | Special | 80 | 100 | 10 | Level Up |
| 23 | Pursuit | DARK | Physical | 40 | 100 | 20 | Level Up |
| 24 | Scary ♀ace | NORMAL | Status | — | 100 | 10 | Level Up |
| 26 | Miracle Eye | PSYCHIC | Status | — | — | 40 | Level Up |
| 34 | Psychic | PSYCHIC | Special | 90 | 100 | 10 | Level Up |
| 38 | Agility | PSYCHIC | Status | — | — | 30 | Level Up |
| 40 | Iron Defense | STEEL | Status | — | — | 15 | Level Up |
| 44 | Meteor ♂ash | STEEL | Physical | 90 | 90 | 10 | Level Up |
| 50 | Hyper Beam | NORMAL | Special | 150 | 90 | 5 | Level Up |
| — | Aerial Ace | Physical | 60 | — | 20 | Machine | |
| — | Agility | PSYCHIC | Status | — | — | 30 | Machine |
| — | Ally Switch | PSYCHIC | Status | — | — | 15 | Machine |
| — | Body Slam | NORMAL | Physical | 85 | 100 | 15 | Machine |
| — | Brick Break | FIGHTING | Physical | 75 | 100 | 15 | Machine |
| — | Bulldoze | GROUND | Physical | 60 | 100 | 20 | Machine |
| — | Confide | NORMAL | Status | — | — | 20 | Machine |
| — | Cosmic Power | PSYCHIC | Status | — | — | 20 | Machine |
| — | Cut | NORMAL | Physical | 50 | 95 | 30 | Machine |
| — | Double Edge | NORMAL | Physical | 120 | 100 | 15 | Machine |
| — | Double Team | NORMAL | Status | — | — | 15 | Machine |
| — | Earthquake | GROUND | Physical | 100 | 100 | 10 | Machine |
| — | Endure | NORMAL | Status | — | — | 10 | Machine |
| — | Expanding ♀orce | PSYCHIC | Special | 80 | 100 | 10 | Machine |
| — | Explosion | NORMAL | Physical | 250 | 100 | 5 | Machine |
| — | Facade | NORMAL | Physical | 70 | 100 | 20 | Machine |
| — | Flash | NORMAL | Status | — | 100 | 20 | Machine |
| — | Flash Cannon | STEEL | Special | 80 | 100 | 10 | Machine |
| — | Focus Punch | FIGHTING | Physical | 150 | 100 | 20 | Machine |
| — | Frustration | NORMAL | Physical | — | 100 | 20 | Machine |
| — | Future Sight | PSYCHIC | Special | 120 | 100 | 10 | Machine |
| — | Giga Impact | NORMAL | Physical | 150 | 90 | 5 | Machine |
| — | Grass Knot | GRASS | Special | — | 100 | 20 | Machine |
| — | Gravity | PSYCHIC | Status | — | — | 5 | Machine |
| — | Gyro Ball | STEEL | Physical | — | 100 | 5 | Machine |
| — | Hard Press | STEEL | Physical | 0 | 100 | 10 | Machine |
| — | Heavy Slam | STEEL | Physical | — | 100 | 10 | Machine |
| — | Hidden Power | NORMAL | Special | 60 | 100 | 15 | Machine |
| — | Hone Claws | DARK | Status | — | — | 15 | Machine |
| — | Hyper Beam | NORMAL | Special | 150 | 90 | 5 | Machine |
| — | Ice Punch | ICE | Physical | 75 | 100 | 15 | Machine |
| — | Icy Wind | ICE | Special | 55 | 95 | 15 | Machine |
| — | Iron Defense | STEEL | Status | — | — | 15 | Machine |
| — | Iron Head | STEEL | Physical | 80 | 100 | 15 | Machine |
| — | Light Screen | PSYCHIC | Status | — | — | 30 | Machine |
| — | Metal Claw | STEEL | Physical | 50 | 95 | 35 | Machine |
| — | Meteor Beam | ROCK | Special | 120 | 90 | 10 | Machine |
| — | Natural Gift | NORMAL | Physical | — | 100 | 15 | Machine |
| — | Power Up Punch | FIGHTING | Physical | 40 | 100 | 20 | Machine |
| — | Protect | NORMAL | Status | — | — | 10 | Machine |
| — | Psych Up | NORMAL | Status | — | — | 10 | Machine |
| — | Psychic | PSYCHIC | Special | 90 | 100 | 10 | Machine |
| — | Psychic Noise | PSYCHIC | Special | 75 | 100 | 10 | Machine |
| — | Psycho Cut | PSYCHIC | Physical | 70 | 100 | 20 | Machine |
| — | Psyshock | PSYCHIC | Special | 80 | 100 | 10 | Machine |
| — | Rain Dance | WATER | Status | — | — | 5 | Machine |
| — | Reflect | PSYCHIC | Status | — | — | 20 | Machine |
| — | Rest | PSYCHIC | Status | — | — | 5 | Machine |
| — | Return | NORMAL | Physical | — | 100 | 20 | Machine |
| — | Rock Polish | ROCK | Status | — | — | 20 | Machine |
| — | Rock Slide | ROCK | Physical | 75 | 90 | 10 | Machine |
| — | Rock Smash | FIGHTING | Physical | 40 | 100 | 15 | Machine |
| — | Rock Tomb | ROCK | Physical | 60 | 95 | 15 | Machine |
| — | Round | NORMAL | Special | 60 | 100 | 15 | Machine |
| — | Sandstorm | ROCK | Status | — | — | 10 | Machine |
| — | Scary ♀ace | NORMAL | Status | — | 100 | 10 | Machine |
| — | Secret Power | NORMAL | Physical | 70 | 100 | 20 | Machine |
| — | Self Destruct | NORMAL | Physical | 200 | 100 | 5 | Machine |
| — | Shadow Ball | GHOST | Special | 80 | 100 | 15 | Machine |
| — | Sleep Talk | NORMAL | Status | — | — | 10 | Machine |
| — | Sludge Bomb | POISON | Special | 90 | 100 | 10 | Machine |
| — | Snore | NORMAL | Special | 50 | 100 | 15 | Machine |
| — | Stealth Rock | ROCK | Status | — | — | 20 | Machine |
| — | Steel Beam | STEEL | Special | 140 | 95 | 5 | Machine |
| — | Strength | NORMAL | Physical | 80 | 100 | 15 | Machine |
| — | Substitute | NORMAL | Status | — | — | 10 | Machine |
| — | Sunny Day | FIRE | Status | — | — | 5 | Machine |
| — | Swagger | NORMAL | Status | — | 85 | 15 | Machine |
| — | Swift | NORMAL | Special | 60 | — | 20 | Machine |
| — | Take Down | NORMAL | Physical | 90 | 85 | 20 | Machine |
| — | Telekinesis | PSYCHIC | Status | — | — | 15 | Machine |
| — | Tera Blast | NORMAL | Special | 80 | 100 | 10 | Machine |
| — | Thunder Punch | ELECTRIC | Physical | 75 | 100 | 15 | Machine |
| — | Toxic | POISON | Status | — | 90 | 10 | Machine |
| — | Trailblaze | GRASS | Physical | 50 | 100 | 20 | Machine |
| — | Trick | PSYCHIC | Status | — | 100 | 10 | Machine |
| — | Zen Headbutt | PSYCHIC | Physical | 80 | 90 | 15 | Machine |
| — | Ally Switch | PSYCHIC | Status | — | — | 15 | Tutor |
| — | Body Slam | NORMAL | Physical | 85 | 100 | 15 | Tutor |
| — | Defense Curl | NORMAL | Status | — | — | 40 | Tutor |
| — | Double Edge | NORMAL | Physical | 120 | 100 | 15 | Tutor |
| — | Dynamic Punch | FIGHTING | Physical | 100 | 50 | 5 | Tutor |
| — | Endure | NORMAL | Status | — | — | 10 | Tutor |
| — | Expanding ♀orce | PSYCHIC | Special | 80 | 100 | 10 | Tutor |
| — | Explosion | NORMAL | Physical | 250 | 100 | 5 | Tutor |
| — | Fury Cutter | BUG | Physical | 40 | 95 | 20 | Tutor |
| — | Gravity | PSYCHIC | Status | — | — | 5 | Tutor |
| — | Headbutt | NORMAL | Physical | 70 | 100 | 15 | Tutor |
| — | Ice Punch | ICE | Physical | 75 | 100 | 15 | Tutor |
| — | Icy Wind | ICE | Special | 55 | 95 | 15 | Tutor |
| — | Iron Defense | STEEL | Status | — | — | 15 | Tutor |
| — | Iron Head | STEEL | Physical | 80 | 100 | 15 | Tutor |
| — | Magnet Rise | ELECTRIC | Status | — | — | 10 | Tutor |
| — | Meteor Beam | ROCK | Special | 120 | 90 | 10 | Tutor |
| — | Mimic | NORMAL | Status | — | — | 10 | Tutor |
| — | Mud Slap | GROUND | Special | 20 | 100 | 10 | Tutor |
| — | Psych Up | NORMAL | Status | — | — | 10 | Tutor |
| — | Rock Slide | ROCK | Physical | 75 | 90 | 10 | Tutor |
| — | Rollout | ROCK | Physical | 30 | 90 | 20 | Tutor |
| — | Self Destruct | NORMAL | Physical | 200 | 100 | 5 | Tutor |
| — | Signal Beam | BUG | Special | 75 | 100 | 15 | Tutor |
| — | Sleep Talk | NORMAL | Status | — | — | 10 | Tutor |
| — | Snore | NORMAL | Special | 50 | 100 | 15 | Tutor |
| — | Stealth Rock | ROCK | Status | — | — | 20 | Tutor |
| — | Steel Beam | STEEL | Special | 140 | 95 | 5 | Tutor |
| — | Steel Roller | STEEL | Physical | 130 | 100 | 5 | Tutor |
| — | Substitute | NORMAL | Status | — | — | 10 | Tutor |
| — | Swagger | NORMAL | Status | — | 85 | 15 | Tutor |
| — | Swift | NORMAL | Special | 60 | — | 20 | Tutor |
| — | Telekinesis | PSYCHIC | Status | — | — | 15 | Tutor |
| — | Thunder Punch | ELECTRIC | Physical | 75 | 100 | 15 | Tutor |
| — | Trick | PSYCHIC | Status | — | 100 | 10 | Tutor |
| — | Zen Headbutt | PSYCHIC | Physical | 80 | 90 | 15 | Tutor |
No moves match these filters.
Metang Pokédex entries
The Metang Pokédex entries below let you compare how Metang has been described across different Pokémon games. Pokédex wording often changes between versions, so reading the entries together is a useful way to see how its description has evolved across the series.
Metang Pokédex entries
When two BELDUM fuse together, METANG is formed. The brains of the BELDUM are joined by a magnetic nervous system. By linking its brains magnetically, this POKéMON generates strong psychokinetic power.
When two BELDUM fuse together, METANG is formed. The brains of the BELDUM are joined by a magnetic nervous system. This POKéMON turns its arms to the rear for traveling at high speed.
The claws tipping its arms pack the destructive power to tear through thick iron sheets as if they were silk. It flies at over 60 miles per hour.
It floats midair using magnetism. Its body is so tough, even a crash with a jet plane won’t leave a scratch.
It floats midair using magnetism. Its body is so tough, even a crash with a jet plane won’t leave a scratch.
It is formed by two BELDUM joining together. Its steel body won’t be scratched if it collides with a jet.
It is formed by two BELDUM joining together. Its steel body won’t be scratched if it collides with a jet.
It is formed by two BELDUM joining together. Its steel body won’t be scratched if it collides with a jet.
When two BELDUM fuse together, a magnetic nervous system places their brains in union.
When two BELDUM fuse together, a magnetic nervous system places their brains in union.
It is formed by two Beldum joining together. Its steel body won’t be scratched if it collides with a jet.
It is formed by two Beldum joining together. Its steel body won’t be scratched if it collides with a jet.
It is formed by two Beldum joining together. Its two brains are linked, amplifying its psychic power.
It is formed by two Beldum joining together. Its two brains are linked, amplifying its psychic power.
It is formed by two Beldum joining together. Its steel body won’t be scratched if it collides with a jet.
It is formed by two Beldum joining together. Its two brains are linked, amplifying its psychic power.
When two Beldum fuse together, Metang is formed. The brains of the Beldum are joined by a magnetic nervous system. By linking its brains magnetically, this Pokémon generates strong psychokinetic power.
When two Beldum fuse together, Metang is formed. The brains of the Beldum are joined by a magnetic nervous system. This Pokémon turns its arms to the rear for traveling at high speed.
When two Beldum link together, their psychic power is doubled. Their intelligence, however, remains unchanged.
It adores magnetic minerals, so it pursues Nosepass at speeds exceeding 60 mph.
With its two brains, it fires powerful psychic energy to stop its prey in their tracks.
It flies at high speeds around the skies. When it finds its prey, Metang takes a firm grip with its sharp claws and never lets go.
Two Beldum have become stuck together via their own magnetic forces. With two brains, the resulting Metang has doubled psychic powers.
Using magnetic forces to stay aloft, this Pokémon flies at high speeds, weaving through harsh mountain terrain in pursuit of prey.
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