Kirlia Pokédex: Stats, Weaknesses, Evolution and Moves
Kirlia
Emotion Pokémon
If its Trainer becomes happy, it overflows with energy, dancing joyously while spinning about.
Kirlia Pokédex brings together the essential information for Kirlia, including its typing, weaknesses, base stats, abilities, evolution line, forms, Pokédex entries and appearances across Pokémon games. Kirlia is National Pokédex #281 and was introduced in Generation III. It is a Psychic and Fairy-type Pokémon.
This Kirlia Pokédex covers Kirlia across the Pokémon series rather than focusing on one game. You can use it to check core stats, weaknesses, evolution, forms, moves, locations and game appearances, then follow the related guides for more detailed game-specific help. If its Trainer becomes happy, it overflows with energy, dancing joyously while spinning about.
Kirlia at a glance
- Type
- PSYCHICFAIRY
- Weak to
- POISON2×GHOST2×STEEL2×
- Best base stat
- Special Attack — 65
- Abilities
- Synchronize, Trace, Telepathy (Hidden)
- Next evolution
- Gardevoir — Level 30
Gallade — Use Item · Dawn Stone · male
Kirlia Pokédex overview
Kirlia has the Psychic and Fairy typing, it belongs to Generation III, its Pokédex classification is the Emotion Pokémon. If its Trainer becomes happy, it overflows with energy, dancing joyously while spinning about. The quick facts below bring together the key measurements and species details, while the rest of the Kirlia Pokédex breaks down its battle strengths, evolution, forms and appearances in more detail.
Kirlia quick facts
- Height
- 0.8 m
- Weight
- 20.2 kg
- Generation
- Generation III
- Growth rate
- Slow
- Capture rate
- 120
- Base happiness
- 35
Kirlia Pokédex type and weaknesses
Kirlia is weak to Poison, Ghost and Steel. It resists Fighting and Psychic. It is immune to Dragon. These matchups come from Kirlia's typing, making this a quick way to check which attacking types are super effective against Kirlia and which types it can resist more comfortably.
Kirlia type effectiveness
Damage taken when Kirlia is hit by each type:
Weak to
Resists
Strongly resists
Immune to
Based on Psychic / Fairy typing. Abilities may modify these matchups.
Kirlia Pokédex stats
Kirlia has a base stat total of 278, with Special Attack as its highest listed base stat at 65. In the Kirlia Pokédex, base stats are useful for comparing natural strengths before a particular game layers on level, training, moves, abilities or battle formats. The bars below show the six standard stats side by side, making it easier to see where Kirlia is naturally strongest and where its lower base values sit.
Kirlia Pokédex abilities
Kirlia can have Synchronize, Trace and Telepathy as its Hidden Ability. Abilities can significantly change how Kirlia functions in battle, so they are worth considering alongside its typing and base stats. Any Hidden Ability is identified separately below.
Kirlia abilities
Synchronize
Copies burns, paralysis, and poison received onto the Pokémon that inflicted them.
Trace
Copies an opponent's ability upon entering battle.
Telepathy Hidden
Protects against friendly Pokémon's damaging moves.
Kirlia Pokédex evolution
Kirlia evolves from Ralts. The evolution section shows the family together and includes evolution requirements where they apply, making it easy to see how each stage connects. Each Pokémon in the family can also be opened in its own Pokédex guide.
Kirlia evolution family
Kirlia evolution requirements
Kirlia Pokédex forms and shiny appearance
Kirlia has 1 form shown on this Kirlia Pokédex page. Alternate forms are grouped together so you can compare them in one place, while the artwork switcher lets you view the standard and shiny appearance when shiny artwork is available.


Kirlia Pokédex game appearances
Kirlia appears in 18 Pokémon titles, including Black, Black 2, Diamond, Emerald, Firered and Heartgold. Availability differs between games, so the list below separates each title and makes it easier to see where Kirlia appears without assuming the same method or location applies everywhere.
Kirlia game availability
This uses imported PokéAPI encounter and game-index records. It does not guarantee current transfer, DLC or event availability.
Where can you find Kirlia?
The locations below show where Kirlia can be found across Pokémon games, including the encounter method, level range and encounter chance where available. Use the filters to narrow the list to a particular game and find the location information you need.
Kirlia encounter locations
| Game | Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|---|
| Diamond | Sinnoh Route 203 Area | Walk | 6 | 1% | Radar On |
| Diamond | Sinnoh Route 204 South Towards Jubilife City | Walk | 6 | 1% | Radar On |
| Pearl | Sinnoh Route 203 Area | Walk | 6 | 1% | Radar On |
| Pearl | Sinnoh Route 204 South Towards Jubilife City | Walk | 6 | 1% | Radar On |
| Platinum | Sinnoh Route 209 Area | Walk | 18 | 10% | Radar On |
| Platinum | Sinnoh Route 209 Area | Walk | 19 | 10% | Radar On |
| Platinum | Sinnoh Route 212 North Towards Hearthome City | Walk | 22 | 10% | Time ♂orning |
| Platinum | Sinnoh Route 212 North Towards Hearthome City | Walk | 24 | 5% | — |
| Shield | Rolling ♀ields ♂ain | Wanderer | 26 | 100% | Weather ♀og, Story Progress Before Hall Of ♀ame |
| Shield | Rolling ♀ields ♂ain | Wanderer | 60 | 100% | Weather ♀og, Story Progress Hall Of ♀ame |
| Sword | Rolling ♀ields ♂ain | Wanderer | 26 | 100% | Weather ♀og, Story Progress Before Hall Of ♀ame |
| Sword | Rolling ♀ields ♂ain | Wanderer | 60 | 100% | Weather ♀og, Story Progress Hall Of ♀ame |
| X | Friend Safari ♀airy | Walk | 30 | 33% | Friend Safari Slot 1 |
| Y | Friend Safari ♀airy | Walk | 30 | 33% | Friend Safari Slot 1 |
No encounter records match these filters.
Kirlia Pokédex moves
The Kirlia Pokédex lists 139 moves below. Use the filters to narrow the list by move name, learning method, type or category. Move availability can differ between games and generations, so check the relevant game details when planning a specific moveset.
Kirlia move explorer
139 moves shown
| Level | Move | Type | Category | Power | Accuracy | PP | Method |
|---|---|---|---|---|---|---|---|
| 1 | Confusion | PSYCHIC | Special | 50 | 100 | 25 | Level Up |
| 1 | Disarming Voice | FAIRY | Special | 40 | — | 15 | Level Up |
| 1 | Double Team | NORMAL | Status | — | — | 15 | Level Up |
| 1 | Growl | NORMAL | Status | — | 100 | 40 | Level Up |
| 1 | Magical Leaf | GRASS | Special | 60 | — | 20 | Level Up |
| 1 | Teleport | PSYCHIC | Status | — | — | 20 | Level Up |
| 9 | Hypnosis | PSYCHIC | Status | — | 60 | 20 | Level Up |
| 11 | Draining Kiss | FAIRY | Special | 50 | 100 | 10 | Level Up |
| 14 | Lucky Chant | NORMAL | Status | — | — | 30 | Level Up |
| 18 | Psybeam | PSYCHIC | Special | 65 | 100 | 20 | Level Up |
| 19 | Heal Pulse | PSYCHIC | Status | — | — | 10 | Level Up |
| 21 | Calm ♂ind | PSYCHIC | Status | — | — | 20 | Level Up |
| 23 | Life Dew | WATER | Status | — | — | 10 | Level Up |
| 26 | Psychic | PSYCHIC | Special | 90 | 100 | 10 | Level Up |
| 28 | Charm | FAIRY | Status | — | 100 | 20 | Level Up |
| 33 | Imprison | PSYCHIC | Status | — | — | 10 | Level Up |
| 37 | Future Sight | PSYCHIC | Special | 120 | 100 | 10 | Level Up |
| 47 | Dream Eater | PSYCHIC | Special | 100 | 100 | 15 | Level Up |
| 51 | Stored Power | PSYCHIC | Special | 20 | 100 | 10 | Level Up |
| — | Alluring Voice | FAIRY | Special | 80 | 100 | 10 | Machine |
| — | Ally Switch | PSYCHIC | Status | — | — | 15 | Machine |
| — | Attract | NORMAL | Status | — | 100 | 15 | Machine |
| — | Body Slam | NORMAL | Physical | 85 | 100 | 15 | Machine |
| — | Calm ♂ind | PSYCHIC | Status | — | — | 20 | Machine |
| — | Captivate | NORMAL | Status | — | 100 | 20 | Machine |
| — | Charge Beam | ELECTRIC | Special | 50 | 90 | 10 | Machine |
| — | Charm | FAIRY | Status | — | 100 | 20 | Machine |
| — | Confide | NORMAL | Status | — | — | 20 | Machine |
| — | Confuse Ray | GHOST | Status | — | 100 | 10 | Machine |
| — | Dazzling Gleam | FAIRY | Special | 80 | 100 | 10 | Machine |
| — | Disarming Voice | FAIRY | Special | 40 | — | 15 | Machine |
| — | Double Team | NORMAL | Status | — | — | 15 | Machine |
| — | Draining Kiss | FAIRY | Special | 50 | 100 | 10 | Machine |
| — | Dream Eater | PSYCHIC | Special | 100 | 100 | 15 | Machine |
| — | Echoed Voice | NORMAL | Special | 40 | 100 | 15 | Machine |
| — | Encore | NORMAL | Status | — | 100 | 5 | Machine |
| — | Endure | NORMAL | Status | — | — | 10 | Machine |
| — | Expanding ♀orce | PSYCHIC | Special | 80 | 100 | 10 | Machine |
| — | Facade | NORMAL | Physical | 70 | 100 | 20 | Machine |
| — | Fire Punch | FIRE | Physical | 75 | 100 | 15 | Machine |
| — | Flash | NORMAL | Status | — | 100 | 20 | Machine |
| — | Fling | DARK | Physical | — | 100 | 10 | Machine |
| — | Frustration | NORMAL | Physical | — | 100 | 20 | Machine |
| — | Future Sight | PSYCHIC | Special | 120 | 100 | 10 | Machine |
| — | Grass Knot | GRASS | Special | — | 100 | 20 | Machine |
| — | Helping Hand | NORMAL | Status | — | — | 20 | Machine |
| — | Hidden Power | NORMAL | Special | 60 | 100 | 15 | Machine |
| — | Hyper Beam | NORMAL | Special | 150 | 90 | 5 | Machine |
| — | Hyper Voice | NORMAL | Special | 90 | 100 | 10 | Machine |
| — | Ice Punch | ICE | Physical | 75 | 100 | 15 | Machine |
| — | Icy Wind | ICE | Special | 55 | 95 | 15 | Machine |
| — | Imprison | PSYCHIC | Status | — | — | 10 | Machine |
| — | Knock Off | DARK | Physical | 65 | 100 | 20 | Machine |
| — | Light Screen | PSYCHIC | Status | — | — | 30 | Machine |
| — | Magic Room | PSYCHIC | Status | — | — | 10 | Machine |
| — | Magical Leaf | GRASS | Special | 60 | — | 20 | Machine |
| — | Mega Kick | NORMAL | Physical | 120 | 75 | 5 | Machine |
| — | Mega Punch | NORMAL | Physical | 80 | 85 | 20 | Machine |
| — | Metronome | NORMAL | Status | — | — | 10 | Machine |
| — | Misty Terrain | FAIRY | Status | — | — | 10 | Machine |
| — | Natural Gift | NORMAL | Physical | — | 100 | 15 | Machine |
| — | Pain Split | NORMAL | Status | — | — | 20 | Machine |
| — | Protect | NORMAL | Status | — | — | 10 | Machine |
| — | Psybeam | PSYCHIC | Special | 65 | 100 | 20 | Machine |
| — | Psych Up | NORMAL | Status | — | — | 10 | Machine |
| — | Psychic | PSYCHIC | Special | 90 | 100 | 10 | Machine |
| — | Psychic Terrain | PSYCHIC | Status | — | — | 10 | Machine |
| — | Psyshock | PSYCHIC | Special | 80 | 100 | 10 | Machine |
| — | Rain Dance | WATER | Status | — | — | 5 | Machine |
| — | Recycle | NORMAL | Status | — | — | 10 | Machine |
| — | Reflect | PSYCHIC | Status | — | — | 20 | Machine |
| — | Rest | PSYCHIC | Status | — | — | 5 | Machine |
| — | Return | NORMAL | Physical | — | 100 | 20 | Machine |
| — | Round | NORMAL | Special | 60 | 100 | 15 | Machine |
| — | Safeguard | NORMAL | Status | — | — | 25 | Machine |
| — | Secret Power | NORMAL | Physical | 70 | 100 | 20 | Machine |
| — | Shadow Ball | GHOST | Special | 80 | 100 | 15 | Machine |
| — | Shock Wave | ELECTRIC | Special | 60 | — | 20 | Machine |
| — | Skill Swap | PSYCHIC | Status | — | — | 10 | Machine |
| — | Sleep Talk | NORMAL | Status | — | — | 10 | Machine |
| — | Snatch | DARK | Status | — | — | 10 | Machine |
| — | Snore | NORMAL | Special | 50 | 100 | 15 | Machine |
| — | Stored Power | PSYCHIC | Special | 20 | 100 | 10 | Machine |
| — | Substitute | NORMAL | Status | — | — | 10 | Machine |
| — | Sunny Day | FIRE | Status | — | — | 5 | Machine |
| — | Swagger | NORMAL | Status | — | 85 | 15 | Machine |
| — | Swift | NORMAL | Special | 60 | — | 20 | Machine |
| — | Taunt | DARK | Status | — | 100 | 20 | Machine |
| — | Telekinesis | PSYCHIC | Status | — | — | 15 | Machine |
| — | Tera Blast | NORMAL | Special | 80 | 100 | 10 | Machine |
| — | Thief | DARK | Physical | 60 | 100 | 25 | Machine |
| — | Thunder Punch | ELECTRIC | Physical | 75 | 100 | 15 | Machine |
| — | Thunder Wave | ELECTRIC | Status | — | 90 | 20 | Machine |
| — | Thunderbolt | ELECTRIC | Special | 90 | 100 | 15 | Machine |
| — | Torment | DARK | Status | — | 100 | 15 | Machine |
| — | Toxic | POISON | Status | — | 90 | 10 | Machine |
| — | Trick | PSYCHIC | Status | — | 100 | 10 | Machine |
| — | Trick Room | PSYCHIC | Status | — | — | 5 | Machine |
| — | Triple Axel | ICE | Physical | 20 | 90 | 10 | Machine |
| — | Will O Wisp | FIRE | Status | — | 85 | 15 | Machine |
| — | Wonder Room | PSYCHIC | Status | — | — | 10 | Machine |
| — | Zen Headbutt | PSYCHIC | Physical | 80 | 90 | 15 | Machine |
| — | Ally Switch | PSYCHIC | Status | — | — | 15 | Tutor |
| — | Body Slam | NORMAL | Physical | 85 | 100 | 15 | Tutor |
| — | Defense Curl | NORMAL | Status | — | — | 40 | Tutor |
| — | Double Edge | NORMAL | Physical | 120 | 100 | 15 | Tutor |
| — | Dream Eater | PSYCHIC | Special | 100 | 100 | 15 | Tutor |
| — | Endure | NORMAL | Status | — | — | 10 | Tutor |
| — | Expanding ♀orce | PSYCHIC | Special | 80 | 100 | 10 | Tutor |
| — | Fire Punch | FIRE | Physical | 75 | 100 | 15 | Tutor |
| — | Headbutt | NORMAL | Physical | 70 | 100 | 15 | Tutor |
| — | Helping Hand | NORMAL | Status | — | — | 20 | Tutor |
| — | Hyper Voice | NORMAL | Special | 90 | 100 | 10 | Tutor |
| — | Ice Punch | ICE | Physical | 75 | 100 | 15 | Tutor |
| — | Icy Wind | ICE | Special | 55 | 95 | 15 | Tutor |
| — | Magic Coat | PSYCHIC | Status | — | — | 15 | Tutor |
| — | Magic Room | PSYCHIC | Status | — | — | 10 | Tutor |
| — | Mimic | NORMAL | Status | — | — | 10 | Tutor |
| — | Mud Slap | GROUND | Special | 20 | 100 | 10 | Tutor |
| — | Nightmare | GHOST | Status | — | 100 | 15 | Tutor |
| — | Pain Split | NORMAL | Status | — | — | 20 | Tutor |
| — | Psych Up | NORMAL | Status | — | — | 10 | Tutor |
| — | Recycle | NORMAL | Status | — | — | 10 | Tutor |
| — | Shock Wave | ELECTRIC | Special | 60 | — | 20 | Tutor |
| — | Signal Beam | BUG | Special | 75 | 100 | 15 | Tutor |
| — | Skill Swap | PSYCHIC | Status | — | — | 10 | Tutor |
| — | Sleep Talk | NORMAL | Status | — | — | 10 | Tutor |
| — | Snatch | DARK | Status | — | — | 10 | Tutor |
| — | Snore | NORMAL | Special | 50 | 100 | 15 | Tutor |
| — | Substitute | NORMAL | Status | — | — | 10 | Tutor |
| — | Swagger | NORMAL | Status | — | 85 | 15 | Tutor |
| — | Swift | NORMAL | Special | 60 | — | 20 | Tutor |
| — | Telekinesis | PSYCHIC | Status | — | — | 15 | Tutor |
| — | Thunder Punch | ELECTRIC | Physical | 75 | 100 | 15 | Tutor |
| — | Thunder Wave | ELECTRIC | Status | — | 90 | 20 | Tutor |
| — | Trick | PSYCHIC | Status | — | 100 | 10 | Tutor |
| — | Triple Axel | ICE | Physical | 20 | 90 | 10 | Tutor |
| — | Wonder Room | PSYCHIC | Status | — | — | 10 | Tutor |
| — | Zen Headbutt | PSYCHIC | Physical | 80 | 90 | 15 | Tutor |
No moves match these filters.
Kirlia Pokédex entries
The Kirlia Pokédex entries below let you compare how Kirlia has been described across different Pokémon games. Pokédex wording often changes between versions, so reading the entries together is a useful way to see how its description has evolved across the series.
Kirlia Pokédex entries
It is said that a KIRLIA that is exposed to the positive emotions of its TRAINER grows beautiful. This POKéMON controls psychokinetic powers with its highly developed brain.
KIRLIA uses the horns on its head to amplify its psychokinetic power. When the POKéMON uses its power, the air around it becomes distorted, creating mirages of nonexistent scenery.
A KIRLIA has the psychic power to create a rip in the dimensions and see into the future. It is said to dance with pleasure on sunny mornings.
The cheerful spirit of its TRAINER gives it energy for its psychokinetic power. It spins and dances when happy.
The cheerful spirit of its TRAINER gives it energy for its psychokinetic power. It spins and dances when happy.
It is highly perceptive of its Trainer’s feelings. It dances when it is feeling happy.
It is highly perceptive of its Trainer’s feelings. It dances when it is feeling happy.
If its Trainer becomes happy, it overflows with energy, dancing joyously while spinning about.
It has a psychic power that enables it to distort the space around it and see into the future.
It has a psychic power that enables it to distort the space around it and see into the future.
If its Trainer becomes happy, it overflows with energy, dancing joyously while spinning about.
If its Trainer becomes happy, it overflows with energy, dancing joyously while spinning about.
If its Trainer becomes happy, it overflows with energy, dancing joyously while spinning about.
If its Trainer becomes happy, it overflows with energy, dancing joyously while spinning about.
The cheerful spirit of its Trainer gives it energy for its psychokinetic power. It spins and dances when happy.
It has a psychic power that enables it to distort the space around it and see into the future.
It is said that a Kirlia that is exposed to the positive emotions of its Trainer grows beautiful. This Pokémon controls psychokinetic powers with its highly developed brain.
Kirlia uses the horns on its head to amplify its psychokinetic power. When the Pokémon uses its power, the air around it becomes distorted, creating mirages of nonexistent scenery.
If its Trainer becomes happy, it overflows with energy, dancing joyously while spinning about.
It has a psychic power that enables it to distort the space around it and see into the future.
It resembles a maiden in appearance, but it wields strange powers to project visions of paradise. I suspect the crimson ornaments on its head are the key to its abilities.
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