Jirachi Pokédex: Stats, Weaknesses, Evolution and Moves
Jirachi
Wish Pokémon
Once every 1,000 years, the singing of a pure voice will rouse this Pokémon from its near- perpetual slumber. It wakes for only seven days.
Jirachi Pokédex brings together the essential information for Jirachi, including its typing, weaknesses, base stats, abilities, evolution line, forms, Pokédex entries and appearances across Pokémon games. Jirachi is National Pokédex #385 and was introduced in Generation III. It is a Steel and Psychic-type Pokémon.
This Jirachi Pokédex covers Jirachi across the Pokémon series rather than focusing on one game. You can use it to check core stats, weaknesses, evolution, forms, moves, locations and game appearances, then follow the related guides for more detailed game-specific help. Once every 1,000 years, the singing of a pure voice will rouse this Pokémon from its near- perpetual slumber. It wakes for only seven days.
Jirachi at a glance
- Type
- STEELPSYCHIC
- Weak to
- FIRE2×GROUND2×GHOST2×DARK2×
- Best base stat
- Hp — 100
- Abilities
- Serene Grace
- Evolution
- Final stage or no evolution data
Jirachi Pokédex overview
Jirachi has the Steel and Psychic typing, it belongs to Generation III, its Pokédex classification is the Wish Pokémon. Once every 1,000 years, the singing of a pure voice will rouse this Pokémon from its near- perpetual slumber. It wakes for only seven days. The quick facts below bring together the key measurements and species details, while the rest of the Jirachi Pokédex breaks down its battle strengths, evolution, forms and appearances in more detail.
Jirachi quick facts
- Height
- 0.3 m
- Weight
- 1.1 kg
- Generation
- Generation III
- Growth rate
- Slow
- Capture rate
- 3
- Base happiness
- 100
Jirachi Pokédex type and weaknesses
Jirachi is weak to Fire, Ground, Ghost and Dark. It resists Psychic, Normal, Grass, Ice, Flying, Rock, Dragon, Steel and Fairy. It is immune to Poison. These matchups come from Jirachi's typing, making this a quick way to check which attacking types are super effective against Jirachi and which types it can resist more comfortably.
Jirachi type effectiveness
Damage taken when Jirachi is hit by each type:
Weak to
Resists
Strongly resists
Immune to
Based on Steel / Psychic typing. Abilities may modify these matchups.
Jirachi Pokédex stats
Jirachi has a base stat total of 600, with Hp as its highest listed base stat at 100. In the Jirachi Pokédex, base stats are useful for comparing natural strengths before a particular game layers on level, training, moves, abilities or battle formats. The bars below show the six standard stats side by side, making it easier to see where Jirachi is naturally strongest and where its lower base values sit.
Jirachi Pokédex abilities
Jirachi can have Serene Grace. Abilities can significantly change how Jirachi functions in battle, so they are worth considering alongside its typing and base stats. Any Hidden Ability is identified separately below.
Jirachi abilities
Serene Grace
Doubles the chance of moves' extra effects occurring.
Jirachi Pokédex evolution
No additional evolution information is shown for Jirachi. The evolution section shows the family together and includes evolution requirements where they apply, making it easy to see how each stage connects. Each Pokémon in the family can also be opened in its own Pokédex guide.
Jirachi evolution family
Jirachi evolution requirements
Jirachi does not have a direct evolution requirement in the imported chain.
Jirachi Pokédex forms and shiny appearance
Jirachi has 1 form shown on this Jirachi Pokédex page. Alternate forms are grouped together so you can compare them in one place, while the artwork switcher lets you view the standard and shiny appearance when shiny artwork is available.


Jirachi Pokédex game appearances
Jirachi appears in 14 Pokémon titles, including Black, Black 2, Diamond, Emerald, Firered and Heartgold. Availability differs between games, so the list below separates each title and makes it easier to see where Jirachi appears without assuming the same method or location applies everywhere.
Jirachi game availability
This uses imported PokéAPI encounter and game-index records. It does not guarantee current transfer, DLC or event availability.
Where can you find Jirachi?
The locations below show where Jirachi can be found across Pokémon games, including the encounter method, level range and encounter chance where available. Use the filters to narrow the list to a particular game and find the location information you need.
Jirachi encounter locations
| Game | Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|---|
| Ruby | Hoenn Pokecenter Area | Colosseum Bonus Disc Us | 5 | 100% | — |
| Ruby | Hoenn Pokecenter Area | Pokemon Channel Pal | 5 | 100% | — |
| Sapphire | Hoenn Pokecenter Area | Colosseum Bonus Disc Us | 5 | 100% | — |
| Sapphire | Hoenn Pokecenter Area | Pokemon Channel Pal | 5 | 100% | — |
No encounter records match these filters.
Jirachi Pokédex moves
The Jirachi Pokédex lists 153 moves below. Use the filters to narrow the list by move name, learning method, type or category. Move availability can differ between games and generations, so check the relevant game details when planning a specific moveset.
Jirachi move explorer
153 moves shown
| Level | Move | Type | Category | Power | Accuracy | PP | Method |
|---|---|---|---|---|---|---|---|
| 1 | Confusion | PSYCHIC | Special | 50 | 100 | 25 | Level Up |
| 1 | Wish | NORMAL | Status | — | — | 10 | Level Up |
| 5 | Rest | PSYCHIC | Status | — | — | 5 | Level Up |
| 7 | Swift | NORMAL | Special | 60 | — | 20 | Level Up |
| 14 | Helping Hand | NORMAL | Status | — | — | 20 | Level Up |
| 20 | Psychic | PSYCHIC | Special | 90 | 100 | 10 | Level Up |
| 21 | Life Dew | WATER | Status | — | — | 10 | Level Up |
| 25 | Refresh | NORMAL | Status | — | — | 20 | Level Up |
| 28 | Zen Headbutt | PSYCHIC | Physical | 80 | 90 | 15 | Level Up |
| 30 | Lucky Chant | NORMAL | Status | — | — | 30 | Level Up |
| 35 | Double Edge | NORMAL | Physical | 120 | 100 | 15 | Level Up |
| 35 | Gravity | PSYCHIC | Status | — | — | 5 | Level Up |
| 40 | Future Sight | PSYCHIC | Special | 120 | 100 | 10 | Level Up |
| 45 | Cosmic Power | PSYCHIC | Status | — | — | 20 | Level Up |
| 49 | Meteor ♂ash | STEEL | Physical | 90 | 90 | 10 | Level Up |
| 50 | Doom Desire | STEEL | Special | 140 | 100 | 5 | Level Up |
| 50 | Healing Wish | PSYCHIC | Status | — | — | 10 | Level Up |
| 65 | Last Resort | NORMAL | Physical | 140 | 100 | 5 | Level Up |
| — | Aerial Ace | Physical | 60 | — | 20 | Machine | |
| — | Ally Switch | PSYCHIC | Status | — | — | 15 | Machine |
| — | Amnesia | PSYCHIC | Status | — | — | 20 | Machine |
| — | Aura Sphere | FIGHTING | Special | 80 | — | 20 | Machine |
| — | Baton Pass | NORMAL | Status | — | — | 40 | Machine |
| — | Body Slam | NORMAL | Physical | 85 | 100 | 15 | Machine |
| — | Calm ♂ind | PSYCHIC | Status | — | — | 20 | Machine |
| — | Charge Beam | ELECTRIC | Special | 50 | 90 | 10 | Machine |
| — | Charm | FAIRY | Status | — | 100 | 20 | Machine |
| — | Confide | NORMAL | Status | — | — | 20 | Machine |
| — | Confuse Ray | GHOST | Status | — | 100 | 10 | Machine |
| — | Cosmic Power | PSYCHIC | Status | — | — | 20 | Machine |
| — | Dazzling Gleam | FAIRY | Special | 80 | 100 | 10 | Machine |
| — | Double Edge | NORMAL | Physical | 120 | 100 | 15 | Machine |
| — | Double Team | NORMAL | Status | — | — | 15 | Machine |
| — | Drain Punch | FIGHTING | Physical | 75 | 100 | 10 | Machine |
| — | Dream Eater | PSYCHIC | Special | 100 | 100 | 15 | Machine |
| — | Encore | NORMAL | Status | — | 100 | 5 | Machine |
| — | Endure | NORMAL | Status | — | — | 10 | Machine |
| — | Energy Ball | GRASS | Special | 90 | 100 | 10 | Machine |
| — | Expanding ♀orce | PSYCHIC | Special | 80 | 100 | 10 | Machine |
| — | Facade | NORMAL | Physical | 70 | 100 | 20 | Machine |
| — | Fake Tears | DARK | Status | — | 100 | 20 | Machine |
| — | Fire Punch | FIRE | Physical | 75 | 100 | 15 | Machine |
| — | Flash | NORMAL | Status | — | 100 | 20 | Machine |
| — | Flash Cannon | STEEL | Special | 80 | 100 | 10 | Machine |
| — | Fling | DARK | Physical | — | 100 | 10 | Machine |
| — | Frustration | NORMAL | Physical | — | 100 | 20 | Machine |
| — | Future Sight | PSYCHIC | Special | 120 | 100 | 10 | Machine |
| — | Giga Impact | NORMAL | Physical | 150 | 90 | 5 | Machine |
| — | Grass Knot | GRASS | Special | — | 100 | 20 | Machine |
| — | Gravity | PSYCHIC | Status | — | — | 5 | Machine |
| — | Helping Hand | NORMAL | Status | — | — | 20 | Machine |
| — | Hidden Power | NORMAL | Special | 60 | 100 | 15 | Machine |
| — | Hyper Beam | NORMAL | Special | 150 | 90 | 5 | Machine |
| — | Ice Punch | ICE | Physical | 75 | 100 | 15 | Machine |
| — | Icy Wind | ICE | Special | 55 | 95 | 15 | Machine |
| — | Imprison | PSYCHIC | Status | — | — | 10 | Machine |
| — | Iron Defense | STEEL | Status | — | — | 15 | Machine |
| — | Iron Head | STEEL | Physical | 80 | 100 | 15 | Machine |
| — | Light Screen | PSYCHIC | Status | — | — | 30 | Machine |
| — | Magic Room | PSYCHIC | Status | — | — | 10 | Machine |
| — | Mega Kick | NORMAL | Physical | 120 | 75 | 5 | Machine |
| — | Mega Punch | NORMAL | Physical | 80 | 85 | 20 | Machine |
| — | Metal Sound | STEEL | Status | — | 85 | 40 | Machine |
| — | Meteor Beam | ROCK | Special | 120 | 90 | 10 | Machine |
| — | Metronome | NORMAL | Status | — | — | 10 | Machine |
| — | Mud Slap | GROUND | Special | 20 | 100 | 10 | Machine |
| — | Natural Gift | NORMAL | Physical | — | 100 | 15 | Machine |
| — | Play Rough | FAIRY | Physical | 90 | 90 | 10 | Machine |
| — | Power Up Punch | FIGHTING | Physical | 40 | 100 | 20 | Machine |
| — | Protect | NORMAL | Status | — | — | 10 | Machine |
| — | Psybeam | PSYCHIC | Special | 65 | 100 | 20 | Machine |
| — | Psych Up | NORMAL | Status | — | — | 10 | Machine |
| — | Psychic | PSYCHIC | Special | 90 | 100 | 10 | Machine |
| — | Psychic Noise | PSYCHIC | Special | 75 | 100 | 10 | Machine |
| — | Psyshock | PSYCHIC | Special | 80 | 100 | 10 | Machine |
| — | Rain Dance | WATER | Status | — | — | 5 | Machine |
| — | Recycle | NORMAL | Status | — | — | 10 | Machine |
| — | Reflect | PSYCHIC | Status | — | — | 20 | Machine |
| — | Rest | PSYCHIC | Status | — | — | 5 | Machine |
| — | Return | NORMAL | Physical | — | 100 | 20 | Machine |
| — | Round | NORMAL | Special | 60 | 100 | 15 | Machine |
| — | Safeguard | NORMAL | Status | — | — | 25 | Machine |
| — | Sandstorm | ROCK | Status | — | — | 10 | Machine |
| — | Secret Power | NORMAL | Physical | 70 | 100 | 20 | Machine |
| — | Shadow Ball | GHOST | Special | 80 | 100 | 15 | Machine |
| — | Shock Wave | ELECTRIC | Special | 60 | — | 20 | Machine |
| — | Skill Swap | PSYCHIC | Status | — | — | 10 | Machine |
| — | Sleep Talk | NORMAL | Status | — | — | 10 | Machine |
| — | Snore | NORMAL | Special | 50 | 100 | 15 | Machine |
| — | Stealth Rock | ROCK | Status | — | — | 20 | Machine |
| — | Steel Beam | STEEL | Special | 140 | 95 | 5 | Machine |
| — | Stored Power | PSYCHIC | Special | 20 | 100 | 10 | Machine |
| — | Substitute | NORMAL | Status | — | — | 10 | Machine |
| — | Sunny Day | FIRE | Status | — | — | 5 | Machine |
| — | Swagger | NORMAL | Status | — | 85 | 15 | Machine |
| — | Swift | NORMAL | Special | 60 | — | 20 | Machine |
| — | Telekinesis | PSYCHIC | Status | — | — | 15 | Machine |
| — | Tera Blast | NORMAL | Special | 80 | 100 | 10 | Machine |
| — | Thunder | ELECTRIC | Special | 110 | 70 | 10 | Machine |
| — | Thunder Punch | ELECTRIC | Physical | 75 | 100 | 15 | Machine |
| — | Thunder Wave | ELECTRIC | Status | — | 90 | 20 | Machine |
| — | Thunderbolt | ELECTRIC | Special | 90 | 100 | 15 | Machine |
| — | Toxic | POISON | Status | — | 90 | 10 | Machine |
| — | Trick | PSYCHIC | Status | — | 100 | 10 | Machine |
| — | Trick Room | PSYCHIC | Status | — | — | 5 | Machine |
| — | U Turn | BUG | Physical | 70 | 100 | 20 | Machine |
| — | Uproar | NORMAL | Special | 90 | 100 | 10 | Machine |
| — | Water Pulse | WATER | Special | 60 | 100 | 20 | Machine |
| — | Zen Headbutt | PSYCHIC | Physical | 80 | 90 | 15 | Machine |
| — | Ancient Power | ROCK | Special | 60 | 100 | 5 | Tutor |
| — | Body Slam | NORMAL | Physical | 85 | 100 | 15 | Tutor |
| — | Defense Curl | NORMAL | Status | — | — | 40 | Tutor |
| — | Double Edge | NORMAL | Physical | 120 | 100 | 15 | Tutor |
| — | Drain Punch | FIGHTING | Physical | 75 | 100 | 10 | Tutor |
| — | Dream Eater | PSYCHIC | Special | 100 | 100 | 15 | Tutor |
| — | Dynamic Punch | FIGHTING | Physical | 100 | 50 | 5 | Tutor |
| — | Endure | NORMAL | Status | — | — | 10 | Tutor |
| — | Expanding ♀orce | PSYCHIC | Special | 80 | 100 | 10 | Tutor |
| — | Fire Punch | FIRE | Physical | 75 | 100 | 15 | Tutor |
| — | Gravity | PSYCHIC | Status | — | — | 5 | Tutor |
| — | Headbutt | NORMAL | Physical | 70 | 100 | 15 | Tutor |
| — | Helping Hand | NORMAL | Status | — | — | 20 | Tutor |
| — | Ice Punch | ICE | Physical | 75 | 100 | 15 | Tutor |
| — | Icy Wind | ICE | Special | 55 | 95 | 15 | Tutor |
| — | Iron Defense | STEEL | Status | — | — | 15 | Tutor |
| — | Iron Head | STEEL | Physical | 80 | 100 | 15 | Tutor |
| — | Last Resort | NORMAL | Physical | 140 | 100 | 5 | Tutor |
| — | Magic Coat | PSYCHIC | Status | — | — | 15 | Tutor |
| — | Magic Room | PSYCHIC | Status | — | — | 10 | Tutor |
| — | Meteor Beam | ROCK | Special | 120 | 90 | 10 | Tutor |
| — | Metronome | NORMAL | Status | — | — | 10 | Tutor |
| — | Mimic | NORMAL | Status | — | — | 10 | Tutor |
| — | Mud Slap | GROUND | Special | 20 | 100 | 10 | Tutor |
| — | Nightmare | GHOST | Status | — | 100 | 15 | Tutor |
| — | Psych Up | NORMAL | Status | — | — | 10 | Tutor |
| — | Recycle | NORMAL | Status | — | — | 10 | Tutor |
| — | Shock Wave | ELECTRIC | Special | 60 | — | 20 | Tutor |
| — | Signal Beam | BUG | Special | 75 | 100 | 15 | Tutor |
| — | Skill Swap | PSYCHIC | Status | — | — | 10 | Tutor |
| — | Sleep Talk | NORMAL | Status | — | — | 10 | Tutor |
| — | Snore | NORMAL | Special | 50 | 100 | 15 | Tutor |
| — | Stealth Rock | ROCK | Status | — | — | 20 | Tutor |
| — | Steel Beam | STEEL | Special | 140 | 95 | 5 | Tutor |
| — | Substitute | NORMAL | Status | — | — | 10 | Tutor |
| — | Swagger | NORMAL | Status | — | 85 | 15 | Tutor |
| — | Swift | NORMAL | Special | 60 | — | 20 | Tutor |
| — | Telekinesis | PSYCHIC | Status | — | — | 15 | Tutor |
| — | Thunder Punch | ELECTRIC | Physical | 75 | 100 | 15 | Tutor |
| — | Thunder Wave | ELECTRIC | Status | — | 90 | 20 | Tutor |
| — | Trick | PSYCHIC | Status | — | 100 | 10 | Tutor |
| — | Uproar | NORMAL | Special | 90 | 100 | 10 | Tutor |
| — | Water Pulse | WATER | Special | 60 | 100 | 20 | Tutor |
| — | Zen Headbutt | PSYCHIC | Physical | 80 | 90 | 15 | Tutor |
No moves match these filters.
Jirachi Pokédex entries
The Jirachi Pokédex entries below let you compare how Jirachi has been described across different Pokémon games. Pokédex wording often changes between versions, so reading the entries together is a useful way to see how its description has evolved across the series.
Jirachi Pokédex entries
A legend states that JIRACHI will make true any wish that is written on notes attached to its head when it awakens. If this POKéMON senses danger, it will fight without awakening.
JIRACHI will awaken from its sleep of a thousand years if you sing to it in a voice of purity. It is said to make true any wish that people desire.
JIRACHI is said to make wishes come true. While it sleeps, a tough crystalline shell envelops the body to protect it from enemies.
It is said to make any wish come true. It is awake for only seven days out of a thousand years.
It is said to make any wish come true. It is awake for only seven days out of a thousand years.
It is said to have the ability to grant any wish for just one week every thousand years.
It is said to have the ability to grant any wish for just one week every thousand years.
It is said to have the ability to grant any wish for just one week every thousand years.
Generations have believed that any wish written on a note on its head will come true when it awakens.
Generations have believed that any wish written on a note on its head will come true when it awakens.
It is said to have the ability to grant any wish for just one week every thousand years.
It is said to have the ability to grant any wish for just one week every thousand years.
It is said to have the ability to grant any wish for just one week every thousand years.
It is said to have the ability to grant any wish for just one week every thousand years.
Generations have believed that any wish written on a note on its head will come true when it awakens.
It is said to have the ability to grant any wish for just one week every thousand years.
A legend states that Jirachi will make true any wish that is written on notes attached to its head when it awakens. If this Pokémon senses danger, it will fight without awakening.
Jirachi will awaken from its sleep of a thousand years if you sing to it in a voice of purity. It is said to make true any wish that people desire.
Once every 1,000 years, the singing of a pure voice will rouse this Pokémon from its near- perpetual slumber. It wakes for only seven days.
It’s believed that when this Pokémon wakes from its 1,000-year slumber, it will grant any wishes written on the notes attached to its head.
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