Marvel’s Wolverine The One That Got Away collectible locations total 6 in Mission 5, with 4 Material Crates, 1 Whisky Bottle and 1 Nightmare Door to track in Canada.
Marvel’s Wolverine The One That Got Away collectible locations in order
| # | Type | Name | Objective | Location |
|---|---|---|---|---|
| 1 | Whisky Bottle | Incredible 181 | Track the red-haired mutant | Break through the Do Not Enter boards at the far end of the industrial park and enter Callisto’s garage; the bottle is in the same room as her journal. |
| 2 | Material Crate | Crate 1 | Track the red-haired mutant | After the zipline and two-Reaver fight, turn back toward the fence and check between the stacked wood near the gate. |
| 3 | Material Crate | Crate 2 | Track the red-haired mutant | After breaking through glass and dropping to ground level, check the short tunnel beside the small boat. |
| 4 | Nightmare Door | Can’t Outrun the Past | Track the red-haired mutant | After several Reaver groups, the story route reaches a small river where the door appears automatically. |
| 5 | Material Crate | Crate 3 | Track the red-haired mutant | From the Nightmare Door, look toward the opposite end of the river and check the right side for the pulsing crate. |
| 6 | Material Crate | Crate 4 | Search the trucks for mutants | At the docks, before opening the second container, use the hook beside the blue container to reach the crate above. |
For Marvel’s Wolverine The One That Got Away collectible locations, follow the table from top to bottom instead of sweeping the mission backwards. The collectible tracker in the pause menu tells you how many items remain in the chapter, and the Nightmare Cabin gives you the same information later when Mission Replay is available.
Mission: 5
Region: Canada
Total: 6
Breakdown: 4 crates, 1 bottles, 1 doors
Missable: No
Route for Marvel’s Wolverine The One That Got Away collectible locations
Mission 5 moves Logan through Canada, and the safest cleanup is to check each side path before committing to the next obvious story transition. The same garage also contains the Greased trophy journal, so this mission can clear a collectible and a miscellaneous trophy together.
The important thing with Marvel’s Wolverine The One That Got Away collectible locations is not to confuse story objects with collectible counters. Material Crates, Whisky Bottles and Nightmare Doors each contribute to separate completion goals, so confirm that the pause-menu count changes before assuming an interaction was enough.
Material Crates in The One That Got Away
There are 4 Material Crates in this chapter. The crate route is spread across several combat and traversal sections, so clear a room and look around before following the yellow objective marker onward. For Marvel’s Wolverine The One That Got Away collectible locations, that keeps the advice tied to this exact search rather than a generic Wolverine checklist.
Marvel’s Wolverine The One That Got Away collectible locations matter beyond the mission total because Material Crates feed suit crafting. If Adamantium Armory or Crate Collector is still unfinished, collecting these now reduces two later cleanup jobs at the same time.
Whisky Bottles and Nightmare Doors in The One That Got Away

This mission contains 1 Whisky Bottle. Use Enhanced Senses and follow the blue scent trail when one is nearby, then wait for the pickup to register before moving on. There is 1 Nightmare Door; follow the purple roots when they appear and enter the trial so the door is recorded. For Marvel’s Wolverine The One That Got Away collectible locations, that keeps the advice tied to this exact search rather than a generic Wolverine checklist.
For Marvel’s Wolverine The One That Got Away collectible locations, collectible cleanup also supports the wider Platinum route. Bottles contribute to Adaptation progression, Nightmare Doors feed Pathways of the Mind and Repressed Memories, and crates supply the suit materials needed for the full health upgrade.
Can you return for Marvel’s Wolverine The One That Got Away collectible locations later?
Yes. Marvel’s Wolverine The One That Got Away collectible locations are not permanently missable. After Mission Replay becomes available through the Nightmare Cabin, use the bed to return to Mission 5; collected items carry over, so you only need to recover whatever the tracker still shows as missing.
That makes Marvel’s Wolverine The One That Got Away collectible locations safe to clean up after the campaign if you would rather keep the first run moving. The fastest post-story method is to open the mission tracker, identify the incomplete collectible type, replay the chapter and leave as soon as the missing counter has registered.
Before leaving The One That Got Away
Before you finish the replay, compare the mission tracker with the quick box above. For these collectibles, the finished state is 4 Material Crates, 1 Whisky Bottle and 1 Nightmare Door. If one category is short, use the chronological table rather than restarting from collectible number one. In The One That Got Away, use the mission total above as the stopping point so you know exactly when that chapter is finished.
Once the The One That Got Away tracker matches those totals, move on to the next incomplete mission. These collectibles should be a targeted sweep, not another full campaign playthrough.
More Marvel’s Wolverine Guides From The Click
- Marvel’s Wolverine Shish Kebab Trophy Guide
- Marvel’s Wolverine Greased Trophy Guide
- Marvel’s Wolverine All Missions and Chapters: Full Story List
- Marvel’s Wolverine Whisky Bottle Locations: All 20 Collectibles
- Marvel's Wolverine Homecoming Collectible Locations
- Marvel's Wolverine Raise Some Hell Collectible Locations
- Marvel's Wolverine Strays Collectible Locations
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Official Marvel’s Wolverine information
For official game information, visit the Marvel’s Wolverine page on PlayStation.
