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Marvel’s Wolverine Raise Some Hell Collectible Locations

Marvel's Wolverine Raise Some Hell collectible locations
Marvel's Wolverine Raise Some Hell collectible locations Image Sony Interactive Entertainment

Marvel’s Wolverine Raise Some Hell collectible locations total 6 in Mission 6, with 4 Material Crates, 1 Whisky Bottle and 1 Nightmare Door to track in Canada.

Marvel’s Wolverine Raise Some Hell collectible locations in order

#TypeNameObjectiveLocation
1Material CrateCrate 1Get to the refinery to find the mutantsIn the early sniper section, jump down and check the left side of the area.
2Material CrateCrate 2Get to the refinery to find the mutantsFrom the first crate area, follow the nearby stream uphill to its end.
3Material CrateCrate 3Get to the refinery to find the mutantsIn the construction yard fight, sweep the back-left corner beside the huts.
4Nightmare DoorHunting the HunterTrack the captured mutantsAfter leaving the furnace building, drop into the container yard and follow the purple roots.
5Material CrateCrate 4Track the captured mutantsAfter completing the Nightmare Door, check the back of the truck directly ahead.
6Whisky BottleCold LakeTrack the captured mutantsFrom the same yard, move forward-left and break through the yellow door in the corner to reach the bottle.

For Marvel’s Wolverine Raise Some Hell collectible locations, follow the table from top to bottom instead of sweeping the mission backwards. The collectible tracker in the pause menu tells you how many items remain in the chapter, and the Nightmare Cabin gives you the same information later when Mission Replay is available.

THE CLICK QUICK ANSWER
Raise Some Hell Collectibles

Mission: 6

Region: Canada

Total: 6

Breakdown: 4 crates, 1 bottles, 1 doors

Missable: No

Route for Marvel’s Wolverine Raise Some Hell collectible locations

Mission 6 moves Logan through Canada, and the safest cleanup is to check each side path before committing to the next obvious story transition. The refinery also contains the Recycled trophy setup, where a Reaver can be kicked into the open vat of molten metal.

The important thing with Marvel’s Wolverine Raise Some Hell collectible locations is not to confuse story objects with collectible counters. Material Crates, Whisky Bottles and Nightmare Doors each contribute to separate completion goals, so confirm that the pause-menu count changes before assuming an interaction was enough.

Material Crates in Raise Some Hell

There are 4 Material Crates in this chapter. The crate route is spread across several combat and traversal sections, so clear a room and look around before following the yellow objective marker onward. For Marvel’s Wolverine Raise Some Hell collectible locations, that keeps the advice tied to this exact search rather than a generic Wolverine checklist.

Marvel’s Wolverine Raise Some Hell collectible locations matter beyond the mission total because Material Crates feed suit crafting. If Adamantium Armory or Crate Collector is still unfinished, collecting these now reduces two later cleanup jobs at the same time.

Whisky Bottles and Nightmare Doors in Raise Some Hell

This mission contains 1 Whisky Bottle. Use Enhanced Senses and follow the blue scent trail when one is nearby, then wait for the pickup to register before moving on. There is 1 Nightmare Door; follow the purple roots when they appear and enter the trial so the door is recorded. For Marvel’s Wolverine Raise Some Hell collectible locations, that keeps the advice tied to this exact search rather than a generic Wolverine checklist.

Marvel's Wolverine Raise Some Hell collectible locations
Marvel’s Wolverine Raise Some Hell collectible locations Image Sony Interactive Entertainment

For Marvel’s Wolverine Raise Some Hell collectible locations, collectible cleanup also supports the wider Platinum route. Bottles contribute to Adaptation progression, Nightmare Doors feed Pathways of the Mind and Repressed Memories, and crates supply the suit materials needed for the full health upgrade.

Can you return for Marvel’s Wolverine Raise Some Hell collectible locations later?

Yes. Marvel’s Wolverine Raise Some Hell collectible locations are not permanently missable. After Mission Replay becomes available through the Nightmare Cabin, use the bed to return to Mission 6; collected items carry over, so you only need to recover whatever the tracker still shows as missing.

That makes these collectibles safe to clean up after the campaign if you would rather keep the first run moving. The fastest post-story method is to open the mission tracker, identify the incomplete collectible type, replay the chapter and leave as soon as the missing counter has registered. In Raise Some Hell, use the mission total above as the stopping point so you know exactly when that chapter is finished.

Before leaving Raise Some Hell

Before you finish the replay, compare the mission tracker with the quick box above. For these collectibles, the finished state is 4 Material Crates, 1 Whisky Bottle and 1 Nightmare Door. If one category is short, use the chronological table rather than restarting from collectible number one. In Raise Some Hell, use the mission total above as the stopping point so you know exactly when that chapter is finished.

Once the Raise Some Hell tracker matches those totals, move on to the next incomplete mission. These collectibles should be a targeted sweep, not another full campaign playthrough.

Official Marvel’s Wolverine information

For official game information, visit the Marvel’s Wolverine page on PlayStation.

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