Brawl Stars Penny Counters are the Brawlers and game plans that stop Penny from repeating the interaction that makes the kit strong. Penny has 3,500 health, 8.67 tiles range and a 2.0 seconds reload, so the best answers either stay outside that effective range, punish the approach, or remove the space needed for Old Lobber.
The practical shortlist for Brawl Stars Penny Counters is Mortis, Edgar, Lily, with Mico and Kenji as additional answers. That list is matchup logic, not a universal tier list. Map walls, bushes, objective pressure and available defensive tools can flip a nominal counter, so the sections below explain what each pick is actually trying to deny for Penny.
Brawl Stars Penny Counters: five practical answers
| Factor | Current detail | Why it matters |
|---|---|---|
| Mortis | Primary counter | can deny the preferred range or punish the approach before the main combo starts |
| Edgar | Primary counter | has a defensive or spacing tool that interrupts the key engage |
| Lily | Primary counter | creates a range or burst problem that forces a bad trade |
| Mico | Primary counter | attacks the same lane without giving the kit an easy target |
| Kenji | Primary counter | can turn the Super or mobility window into a punish instead of a win condition |
Brawl Stars Penny Counters should be chosen for the reason in the table, not because a name sits above another on a global tier list. The strongest counter is the one that can repeatedly deny Penny’s 8.67 tiles working distance, Old Lobber timing or 2.0 seconds ammo cycle on the actual map.

Counter 1: Mortis
Mortis is one of the clearest Brawl Stars Penny Counters options because the matchup can be played around denying Penny’s preferred interaction. Keep enough ammo or a defensive tool ready for the moment Penny commits. Do not spend everything on poke and then discover the counter only works when its answer button is available for Penny.
Counter 2: Edgar
Edgar works in Brawl Stars Penny Counters when you control the distance before the fight. The objective is not to chase Penny; it is to make Penny cross unsafe space or spend a key resource just to start the exchange. Once that happens, punish during the recovery window.
Counter 3: Lily
Lily gives Brawl Stars Penny Counters another route because the kit can threaten the part of Penny’s game plan built around Plunderbuss. Track Penny’s ammo and Super state. A counter that walks into a fully loaded opponent with Super ready can still lose the matchup for Penny.
Other strong counters: Mico and Kenji
Mico and Kenji round out the Brawl Stars Penny Counters shortlist. Pick between them according to map geometry and team composition. One may be the better lane answer while the other is stronger in draft because it also covers a second enemy Brawler for Penny.
How range and map geometry change Brawl Stars Penny Counters
Penny wants lanes with clustered enemies, fixed objectives and protected cannon positions. The easiest way to improve Brawl Stars Penny Counters is therefore to remove that geometry. Open the lane if Penny needs walls, keep distance if Penny needs close access, or refuse to stack if splash and area control are the threat. Counterplay starts before the first shot with where you choose to stand for Penny.
How to punish Old Lobber
Old Lobber a 3,400-health cannon that fires 1,200-damage shots and leaves 264-damage fire patches. In Brawl Stars Penny Counters, identify what the Super needs to achieve and deny that outcome. Sometimes that means backing away for three seconds, sometimes spreading out, sometimes breaking line of sight, and sometimes holding burst until the Super animation or effect ends for Penny. Trading nothing into a Super is often better than trying to heroically fight through it for Penny.
Draft and mode advice against Penny
Penny is most comfortable in Heist, Gem Grab and maps where the cannon can sit safely behind cover. If you see Penny early in draft, choose a counter that remains useful on that mode even if lanes swap. Brawl Stars Penny Counters are less valuable when they only win one theoretical duel but leave your team without objective pressure, range or a front line.
What to do if you cannot pick a hard counter
If none of the top Brawl Stars Penny Counters are available, attack the resource cycle instead. Force Penny to spend ammo into cover, bait Salty Barrel, and avoid giving Old Lobber a high-value target. The goal is to make Penny use the kit defensively so your team can claim space elsewhere.
Brawlers Penny can punish
Be careful about drafting Nita, Jessie, Pam, 8-Bit, Ruffs into Penny. Those matchups are more comfortable for Penny because the kit can repeatedly exploit their preferred distance, movement or ammo pattern. Brawl Stars Penny Counters work best when your pick changes the terms of the fight instead of volunteering for the interaction Penny already wants.
Mistakes when trying to counter Penny
A common failure is assuming that selecting one of the Brawl Stars Penny Counters wins the lane automatically. It does not. Walking into full ammo, ignoring Old Lobber, or wasting the defensive tool before Penny commits can erase the draft advantage. Another mistake is tunnel-visioning the duel while the objective is being lost elsewhere for Penny.
- Keep track of the 2.0 seconds reload and punish empty ammo.
- Hold the defensive tool until Penny shows the real commit.
- Do not fight inside the map geometry Penny prefers.
- Spread out when Plunderbuss or Old Lobber gains value from grouped targets.
- If the counter lane is won, convert it into objective pressure instead of chasing for Penny.
How to track Penny’s resources
Good Brawl Stars Penny Counters players count resources instead of guessing. Penny’s reload is 2.0 seconds, and Salty Barrel or Trusty Spyglass can change a duel instantly. If the key Gadget has just been used or the last ammo charge is gone, that is the moment to step forward for Penny. If Old Lobber is ready, assume the matchup is temporarily different and adjust before committing.
Team composition around the counter pick
A counter into Penny is more valuable when it also fits the team. In Brawl Stars Penny Counters, pair the lane answer with enough objective pressure, range and damage to win the rest of the map. A perfect duel specialist that leaves two teammates unable to contest the objective can still produce a losing draft, so prefer flexible counters when two picks solve the matchup almost equally well for Penny.
Current 2026 matchup context
Penny remains a spacing controller: the 980 front hit matters, but her real punishment comes from coin splash and a cannon that forces the enemy to move. The live snapshot of 63.5% win rate and 0.62% use rate can move with map rotation, so Brawl Stars Penny Counters should be grounded in mechanics that remain true after the daily data shifts. Range, cooldowns, reload and Super conditions are more reliable counter signals than a single percentage for Penny.
The practical answer for Brawl Stars Penny Counters is to start with Mortis, Edgar, Lily, then choose the one that also fits the mode and your team. The point is not just surviving Penny; it is denying the interaction that makes Penny valuable and turning that denial into a win elsewhere on the map.
