EVE Synchronizer Rigs: Nine Factions, Blueprints and CPU Penalties

EVE Synchronizer Rigs
Medium Imperial Navy Synchronizer, one of the new faction rigs. Item image: CCP Games.

EVE Synchronizer Rigs are a new family of ship rigs from the Fractured Skies expansion, designed to reward fittings that commit to equipment from one faction. There are nine faction sets in three sizes, covering the four major empires and five pirate factions. Their effects scale with modules from the exact matching faction line. An Imperial Navy rig, for example, rewards Imperial Navy modules.

Unlike standard rigs, EVE Synchronizer Rigs change with the faction modules you fit. You need to consider the exact faction named on the rig, how many qualifying modules you’re using, the ship’s available calibration and the rig’s CPU penalty. If you’re manufacturing one yourself, there’s also a new skill and a blueprint acquisition route to plan around.

How EVE Synchronizer Rigs work

EVE Synchronizer Rigs Caldari Navy official item icon
EVE Synchronizer Rigs include this Caldari Navy version, which rewards fitting matching faction modules. Image: CCP Games.

EVE Synchronizer Rigs reward you for fitting more modules from the same faction. A Synchronizer Rig gives its bonus based on the modules you fit from the faction that matches the rig. CCP says each rig’s bonuses gain one percentage point for each matching faction module fitted. The name matters: an Imperial Navy module counts for an Imperial Navy Synchronizer, but a random module from another faction does not.

Don’t read that as a universal bonus to every stat on your ship. The specific effect depends on the Synchronizer you’ve selected, and the pirate faction sets can provide effects not found on ordinary rigs. You should inspect the actual item attributes in the fitting window rather than assuming a Caldari and a Serpentis Synchronizer do the same thing.

Which nine factions have EVE Synchronizer Rigs?

Four sets correspond to the major empires: Amarr, Caldari, Gallente and Minmatar. The other five come from Angel Cartel, Blood Raiders, Guristas, Sansha’s Nation and Serpentis. The empire rigs offer bonuses that connect to their factions’ established modules; the pirate rigs introduce more unusual options, but CCP warns that they also come with heavier drawbacks.

EVE Synchronizer Rigs come in small, medium and large sizes. Match the size to your hull before buying the blueprint. More importantly, you can fit only one Synchronizer Rig per ship. You can’t fill several rig slots with Synchronizers to multiply the effect, even if you have enough calibration.

Where to buy EVE Synchronizer Rigs blueprints

Blueprint copies for EVE Synchronizer Rigs are tied to LP stores, but not all nine sets use the same store. Empire Synchronizers come from their Factional Warfare LP stores. Angel Cartel and Guristas copies come from the Insurgency LP stores. Blood Raiders, Sansha’s Nation and Serpentis use their regular pirate-faction LP stores.

These blueprints are used to manufacture Synchronizer rigs. Buying one does not automatically give you a completed rig. Your final cost also includes the materials and any market purchases needed to fill the manufacturing job, which can vary by faction and size.

How to manufacture EVE Synchronizer Rigs

  1. Choose the faction and rig size for the ship you want to fit.
  2. Obtain a blueprint copy from the appropriate faction’s LP store.
  3. Train Synchronization Rigging I if you plan to manufacture it yourself.
  4. Check the blueprint’s materials in the industry window, including salvage and faction-specific components.
  5. Source the materials, start the industry job and wait for the finished rig.
  6. Check the CPU drawback and any module requirements on your target ship before installing the rig.

The Synchronization Rigging skill book costs 25 million ISK at empire schools. You need level I to manufacture the rigs. Training it further also reduces the CPU drawback when fitting a Synchronizer, useful on ships with little CPU to spare.

How much CPU penalty can the skill remove?

CCP states that each level of Synchronization Rigging reduces the rig’s CPU penalty by 10%. This does not mean each level grants 10% more total CPU to the ship, or that the rig is free of penalty at level five. The skill affects the rig’s drawback. Always confirm the actual before-and-after fitting figures in the client’s fitting window, particularly on a ship that is already tight on CPU.

What materials do the blueprints need?

Empire Synchronizer rigs use a mixture of familiar Tech I salvage and specialist components. Amarr, Caldari and Minmatar manufacturing leans on resources from lower-class wormholes, including Sleeper salvage and reactions using gas. Gallente blueprints also draw on rogue drone components, alongside wormhole-related materials.

Pirate Synchronizers go a step further: CCP says they are built partly from combinations of empire Synchronizers and additional reaction components. That can make pirate builds materially more expensive than the listed blueprint cost suggests. Use the blueprint itself for the exact bill of materials before committing to a large batch.

Are EVE Synchronizer Rigs worth fitting?

They can be, especially if you already fly with several faction modules that support the chosen effect. But don’t replace a proven ordinary rig without comparing the result. Matching faction modules may themselves be expensive, and the rig’s CPU drawback can force compromises elsewhere in the fit.

To test EVE Synchronizer Rigs, load an existing fit into the simulator and compare the result with a Synchronizer. If the benefit requires buying four costly faction modules and dropping a vital utility module to make CPU fit, the investment may not make sense for your use case. The strength of the system is choice, not a guaranteed upgrade for every ship.

Official source: CCP Games’ Fractured Skies expansion notes.

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