LoL Worlds 2026 Battle Pass XP comes from match time, daily and weekly missions, champion mastery, Honor and event objectives. Each regular level costs 500 BXP, which makes all 48 standard levels worth 24,000 BXP in total. Players progress on the same track whether or not they buy the paid pass; paying unlocks additional cosmetics and items rather than changing the XP rules.
You can make steady progress without grinding one game mode endlessly. The daily gives 100 BXP for one win or two matches, and your account receives four weekly objectives. Some are randomly assigned, so a list from another player’s mission screen won’t always match yours. These are Riot’s published rewards, resets and milestone totals.
LoL Worlds 2026 Battle Pass XP: daily and weekly objectives

| Objective | BXP reward | Completion |
|---|---|---|
| Daily | 100 | Win one League match or play two |
| Random weekly A | 300 | Account-assigned random challenge |
| Random weekly B | 300 | Another account-assigned challenge |
| Fixed weekly | 500 normally | Required points or gameplay milestone |
| Weekly Venture | 500 | Play eight eligible matchmade games |
| Playing matches | Variable | Earn BXP for every minute of play |
For LoL Worlds 2026 Battle Pass XP, four normal weekly objectives total 1,600 BXP: two random 300-point tasks and two fixed 500-point tasks. Riot’s published sample includes one fixed 700-BXP gameplay-point objective, so the exact reward on your live mission card can differ from that general breakdown. Don’t budget the entire pass around a guessed identical weekly set.
LoL Worlds 2026 Battle Pass XP: Riot’s sample weekly mission list
| Example challenge | Reward |
|---|---|
| Earn 175 League gameplay points with win/social bonuses | 700 BXP |
| Kill 20 siege minions | 300 BXP |
| Heal or shield allies for 5,000 damage | 300 BXP |
| Weekly Venture: play eight matchmade games | 500 BXP |
The LoL Worlds 2026 Battle Pass XP weekly sample is an example, not a universal requirement. Weekly Venture counts League, TFT and League Classic matchmade games, but the normal objective cards outside Weekly Venture require eligible League matches. Two random missions are drawn from a hidden pool, while the fixed tasks are consistent for the release week.
Mastery objectives: all one-time Battle Pass XP rewards
| Mastery milestone | Battle Pass reward |
|---|---|
| First bonus milestone during this Act | 500 BXP |
| Second bonus milestone during this Act | 500 BXP |
| Reach Mastery Milestone IV on one champion | 750 BXP |
| Complete first 10 Mastery Milestones objective | 750 BXP |
| Complete second 10 Mastery Milestones objective | 500 BXP |
| Complete third 10 Mastery Milestones objective | 500 BXP |
Champion mastery is another way to earn LoL Worlds 2026 Battle Pass XP. The first two bonus-milestone objectives each pay 500 BXP, while hitting Milestone IV once on a champion pays 750. The sequence of three ten-milestone objectives pays 750, then 500, then 500. These are once-per-Act objectives, so they don’t endlessly repeat on every champion.
Honor objectives: thresholds and earning rates

| Honor goal | Required points | Reward |
|---|---|---|
| Honor objective 1 | 1,200 | 50 BXP + Hextech Chest and Key |
| Honor objective 2 | 1,200 | 50 BXP + Hextech Chest and Key |
| Honor Level | Points per minute in qualifying PvP |
|---|---|
| 1–2 | 0 |
| 3 | 1 |
| 4 | 2 |
| 5 | 10 |
Both LoL Worlds 2026 Battle Pass XP Honor objectives are completed in order rather than simultaneously. You earn points through League PvP, with the rate depending on your Honor Level. Reaching 1,200 points earns 50 BXP and a Hextech Chest and Key, then the second 1,200-point task unlocks for the same payout.
Weekly missions reset each Wednesday at 11 AM Pacific
Riot adds four weekly tasks at 11 AM Pacific on Wednesdays. For the UK, that’s 7 PM BST on October 14 and 21. From the UK clock change on October 25 until the US clock change on November 1, it’s 6 PM GMT; after November 1 it returns to 7 PM GMT. This time difference is important for anyone saving LoL Worlds 2026 Battle Pass XP objectives until the last evening.
Weekly tasks stay available for three weeks and overlap with later sets. If you miss a Wednesday, you can return and work through several active sets, provided none has expired. The daily also resets at 11 AM Pacific and only pays its 100 BXP once per daily cycle, regardless of how many wins you earn afterwards.
How long does it take to reach level 48?
The regular pass needs 24,000 LoL Worlds 2026 Battle Pass XP. There’s no single honest match-count estimate because games award BXP for time spent playing and missions add separate fixed amounts. A long match, a completed weekly and your daily objective can all move the same pass level at once. It’s better to target the objective with the nearest expiry than repeat games without checking your missions.
The 3,650 RP Premium bundle includes ten purchased pass levels, and separate levels cost 95 RP, but neither changes the basic free reward track. After level 48, you can keep earning 500-BXP repeatable levels that provide Blue Essence for free players and Orange Essence at two paid points in the eight-level cycle.
When does Worlds Battle Pass XP end?
LoL Worlds 2026 Battle Pass XP can be earned until January 5, 2027 at 11:59 PM Pacific, equivalent to 7:59 AM GMT on January 6. The paid pass deactivates a day later. The Worlds tournament final on November 14 doesn’t end your Battle Pass progression or the ability to complete eligible weekly quests.
If the XP counter isn’t moving, check which mode the task allows, whether a weekly has expired and whether you already claimed the daily. Playing TFT for the special Weekly Venture task is allowed, but don’t expect TFT games to satisfy every normal League weekly. The LoL Worlds 2026 Battle Pass XP amount shown beside each live objective is the one that counts.
Official source: Riot Support: Worlds 2026 missions, Mastery and Honor tables.
