Where Is Jordan in Work at a Pizza Place? During The Hunt: Roblox 20, Jordan is on the island reached by boat after you speak to the Detective. He is near the coast, not back at the pizza restaurant, and talking to him opens the next part of the Time Machine route.
Jordan is easy to miss if you start searching the damaged house as soon as the boat arrives. The quest wants the conversation first. If you searched “Where Is Jordan in Work at a Pizza Place?”, use the coastline as your landmark and speak to him before trying to force your way further into the house.
Where Is Jordan in Work at a Pizza Place?

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The answer to “Where Is Jordan in Work at a Pizza Place?” is the small island reached during the Detective sequence. Finish the restaurant objectives, let the Detective cutscene play and board the boat. When you arrive, look near the coast for Jordan and talk to him before exploring indoors.
He is not a random shop NPC and he does not appear during the opening pizza section. The game introduces him only after the missing Manager and Detective steps have moved the story away from the main restaurant.
- Complete the opening Sausage Pizza order.
- Follow the marker to the Manager room and register the missing Manager scene.
- Speak to the Detective outside.
- Board the boat during the following story sequence.
- On the island, look near the coast for Jordan.
- Talk to him before entering the damaged house.
What Jordan does in the Hunt quest
Jordan opens the route into the damaged house and the hidden hatch below it. That underground path leads toward the Time Machine, which is the next major part of the 2010 challenge.
Once you have answered “Where Is Jordan in Work at a Pizza Place?”, finish his dialogue and follow the new objective. Do not treat him as an optional hint giver. His interaction is part of the scripted progression that makes the hatch route usable.
Where to go after talking to Jordan
Head into the damaged house after the conversation. The newly opened hatch or ladder route takes you below ground toward the Time Machine room. If you found the house before speaking to Jordan and nothing seemed to work, return to him and complete the dialogue first.
Work at a Pizza Place is strict about story order during this event. Being physically close to the next room is not the same as having that stage unlocked.
Jordan is missing or will not progress the quest
If you are still asking “Where Is Jordan in Work at a Pizza Place?” after the boat trip, first make sure you are on the story island reached with the Detective. Jordan is not waiting at the normal restaurant, so searching the kitchen, delivery area or Manager room will not help at this stage.
If Jordan is visible but the quest does not update, let the Detective sequence and boat arrival finish completely, then speak to Jordan again. Check the current objective before restarting. A new Hunt instance is useful only if the scripted state has clearly stopped responding.
What comes after Jordan and the Time Machine
The search “Where Is Jordan in Work at a Pizza Place?” comes up at a real turning point in the quest. Jordan is the gateway into the longest section of the 2010 route. After the hidden hatch opens, the story sends you through the Time Machine to the older version of Builder Brothers Pizza. There you speak to Builderman, get the required uniform and make three pizzas: Cheese, Pepperoni and Sausage.
Those pizzas are delivered to C3, B1 and A2. Once all three deliveries count, the route returns to the Manager room for the Secret Recipe. That is why “Where Is Jordan in Work at a Pizza Place?” tends to appear halfway through the quest: finding him is what unlocks everything that comes next.
Do you need to return to Jordan later?
No. Once “Where Is Jordan in Work at a Pizza Place?” is no longer holding you up and the Time Machine route is active, keep following the story. You do not need to turn the island into a second search after taking the Secret Recipe.
Finish the return trip to the present, let the game record the completion, then head back to the official Hunt hub. If you ever lose the route again, remember the simple order: Detective, boat, Jordan, damaged house, hidden hatch, Time Machine.
