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Marvel’s Wolverine Knock Knock Collectible Locations

Marvel's Wolverine Knock Knock collectible locations
Marvel's Wolverine Knock Knock collectible locations Image Sony Interactive Entertainment

Marvel’s Wolverine Knock Knock collectible locations total 3 in Mission 9, with 2 Material Crates, 1 Whisky Bottle and 0 Nightmare Doors to track in Madripoor.

Marvel’s Wolverine Knock Knock collectible locations in order

#TypeNameObjectiveLocation
1Material CrateCrate 1Destroy the power station coreAfter destroying the laser-turret vehicle and entering the power station, check behind the counter directly ahead.
2Material CrateCrate 2Destroy the power station coreAfter the server-room Reaver fight, climb to the next level and go through the vent grate in front of you.
3Whisky BottleTenth ManReach Trask TowerAfter Victor frees Logan from the relay-tower rubble, follow the nearby scent into the building beside you.

For Marvel’s Wolverine Knock Knock collectible locations, follow the table from top to bottom instead of sweeping the mission backwards. The collectible tracker in the pause menu tells you how many items remain in the chapter, and the Nightmare Cabin gives you the same information later when Mission Replay is available.

THE CLICK QUICK ANSWER
Knock Knock Collectibles

Mission: 9

Region: Madripoor

Total: 3

Breakdown: 2 crates, 1 bottles, 0 doors

Missable: No

Route for Marvel’s Wolverine Knock Knock collectible locations

Mission 9 moves Logan through Madripoor, and the safest cleanup is to check each side path before committing to the next obvious story transition. Knock Knock has no Nightmare Door, so the entire mission cleanup is two crates and one bottle.

The important thing with Marvel’s Wolverine Knock Knock collectible locations is not to confuse story objects with collectible counters. Material Crates, Whisky Bottles and Nightmare Doors each contribute to separate completion goals, so confirm that the pause-menu count changes before assuming an interaction was enough.

Material Crates in Knock Knock

There are 2 Material Crates in this chapter. Because the crate count is small, the mission tracker makes it easy to confirm the cleanup before you leave the chapter. For Marvel’s Wolverine Knock Knock collectible locations, that keeps the advice tied to this exact search rather than a generic Wolverine checklist.

Marvel’s Wolverine Knock Knock collectible locations matter beyond the mission total because Material Crates feed suit crafting. If Adamantium Armory or Crate Collector is still unfinished, collecting these now reduces two later cleanup jobs at the same time.

Whisky Bottles and Nightmare Doors in Knock Knock

This mission contains 1 Whisky Bottle. Use Enhanced Senses and follow the blue scent trail when one is nearby, then wait for the pickup to register before moving on. There is no Nightmare Door here, so the mission can be considered complete once its crates and bottles are accounted for. For Marvel’s Wolverine Knock Knock collectible locations, that keeps the advice tied to this exact search rather than a generic Wolverine checklist.

Marvel's Wolverine Knock Knock collectible locations
Marvel’s Wolverine Knock Knock collectible locations Image Sony Interactive Entertainment

For Marvel’s Wolverine Knock Knock collectible locations, collectible cleanup also supports the wider Platinum route. Bottles contribute to Adaptation progression, Nightmare Doors feed Pathways of the Mind and Repressed Memories, and crates supply the suit materials needed for the full health upgrade.

Can you return for Marvel’s Wolverine Knock Knock collectible locations later?

Yes. Marvel’s Wolverine Knock Knock collectible locations are not permanently missable. After Mission Replay becomes available through the Nightmare Cabin, use the bed to return to Mission 9; collected items carry over, so you only need to recover whatever the tracker still shows as missing.

That makes these collectibles safe to clean up after the campaign if you would rather keep the first run moving. The fastest post-story method is to open the mission tracker, identify the incomplete collectible type, replay the chapter and leave as soon as the missing counter has registered. In Knock Knock, use the mission total above as the stopping point so you know exactly when that chapter is finished.

Before leaving Knock Knock

Before you finish the replay, compare the mission tracker with the quick box above. For these collectibles, the finished state is 2 Material Crates, 1 Whisky Bottle and 0 Nightmare Doors. If one category is short, use the chronological table rather than restarting from collectible number one. In Knock Knock, use the mission total above as the stopping point so you know exactly when that chapter is finished.

Once the Knock Knock tracker matches those totals, move on to the next incomplete mission. These collectibles should be a targeted sweep, not another full campaign playthrough.

Practical check for these collectibles

These collectibles are easiest to finish when you use the mission tracker before leaving the chapter. Check the exact counter, solve the remaining objective and let the game register the pickup, interaction or trophy condition before you move back to the Nightmare Cabin. In Knock Knock, use the mission total above as the stopping point so you know exactly when that chapter is finished.

For these collectibles, that simple check prevents a second unnecessary replay. Marvel’s Wolverine preserves collected items and progression, so the best cleanup is always the smallest one that fixes the missing requirement. In Knock Knock, use the mission total above as the stopping point so you know exactly when that chapter is finished.

Official Marvel’s Wolverine information

For official game information, visit the Marvel’s Wolverine page on PlayStation.

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