If there’s one way to scare a massive company like, say, EA, it would be to just utter one word: hackers. In the past couple of years, there have been a couple of notable hacks done on major companies, the last major one being the CDProjekt hack prior to the release of Cyberpunk 2077.
To normal people, the impact of a hack doesn’t resonate, as it’s just a big corporation losing data. However, much like the CDProjekt hack, the likelihood that the data will be used for a ransom or a sale on the dark web is high. Much worse would be the potential of personal information being spread around the internet for malicious reasons.
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EA is probably the only company in the states that can have hackers steal from it and no one will really feel bad. Despite its reputation, however, it’d be dishonest to say that this hack didn’t seem pretty freaking painful for them, as they had hundreds of gigabytes of information funneled away from their servers. According to Wired’s article on the matter, source code for FIFA 21 and the Frostbite engine were among the things the hackers acquired.
Well over seven hundred gigabytes of data were acquired through the hack, and this could spell future difficulties for EA’s other online games. Every online game that EA is currently running could be at risk for hacks and potential compromise in other ways, like pertinent information being spread around on the internet. As mentioned before, personal data from employees could’ve been risked in the attack as well.
Only time will tell what the full impact of the hack will have on EA and its employees.