Valheim Hearth and Home: version 0.202.14 patch notes

Valheim building in hearth and home

Valheim has recently launched a huge update, titled Hearth and Home, so we’ve made sure to gather the patch notes in one place for you here.

The significance of this update is highlighted by the fact that it even comes with its own launch trailer, but we’ll get to that in a moment.

Valheim Hearth and Home changelog for version 0.202.14

We’ve gathered together all the info for the changes present in the Valheim Hearth and Home update version 0.202.14, sourced from the official changelog itself.

The text below our next header will be an almost identical version of the patch notes provided by the Iron Gate Team, so you should be able to find all the info you need. Any and all changes made are purely formatting and no text content has been changed, so there shouldn’t be any issues with content missing from our list.

The official changelog for Valheim Hearth and Home V0.202.14 can be found on the Steam page for Valheim at the given link. And before we get into those changes, for those of you curious about that Valheim Hearth and Home trailer I mentioned, here it is.

Valheim Hearth and Home patch notes

General Improvements

  • Weapons rebalanced (All weapons have been rebalanced to be more viable as main weapon and also have more unique playstyles)
  • Blocking system overhauled (Current maximum hp now greatly affects your ability to block attacks, stagger bar gui added)
  • Naming tamed creatures
  • Gamepad sensitivity settings
  • Auto-pickup toggle button added
  • Graphics settings (Active point lights & Active point light shadows)
  • Tamed creatures affected by friendly fire setting (i.e you can’t hurt a tamed creature unless you enable friendly fire or use the new Butcher knife item)
  • Various other improvements and bugfixes

Food

  • Food rebalance (Most food items now give mainly stamina or mainly health to make food choices more interesting)
  • Food GUI overhauled to work better with the rebalanced food
  • Over 10 new things to eat (Actually 12)

World

  • Tamed Lox now have a purpose
  • Slimy locations & creatures added to plains
  • New plantable seeds: Birch, Oak & Onions

Items

  • New weapons: Crystal battleaxe, Silver knife
  • New shields: Bone tower shield, Iron buckler
  • Butcher knife (Special weapon for butchering tamed animals)
  • Thunder stone (Sold by trader)
  • Lox accessory

Building

  • New Darkwood building pieces like shingle roofs, beams, decorations and more
  • New types of furniture, including but not limited to a mighty stone throne and a steamy viking hot tub
  • Crystal walls
  • New types of stacks to show off your treasure and resources
  • Cauldron improvements: Spice rack, Butcher’s table, Pots and pans
  • Cartography table (For sharing map-data with other players)
  • Oven added (For baking bread and pie)
  • Obliterator added (Items be gone)
  • Iron cooking station (Required to cook some types of meat)
  • … and more!

READ MORE: Valheim: Is It Worth Playing?

Is there anything else to be aware of?

That’s everything there is to know about the Valheim Hearth and Home update for the moment, get back out there Vikings!

As a reminder, if you want to check the patch notes for anything specific, hit CTRL and F at the same time, then type what you’re looking for – press enter and if it’s there you should jump to it.

When you’re done pouring over the changes in these patch notes, you might want to check out our Valheim section, or otherwise take a look at our homepage to see what else is going on – if you don’t have villages to plunder and monsters to slay in the meantime, anyway.

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